Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.
Moderator: MacroQuest Developers
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Soulfire
- decaying skeleton

- Posts: 1
- Joined: Mon Dec 03, 2012 5:39 pm
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by Soulfire » Mon Dec 03, 2012 5:44 pm
Man I feel lost without it myself. The default ui is killing me haha. N00bhaxor, if you could get this up and running I know many of us would be so grateful!
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Effico
- a lesser mummy

- Posts: 69
- Joined: Mon Oct 18, 2004 6:03 am
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by Effico » Tue Dec 04, 2012 12:45 pm
Soulfire wrote:Man I feel lost without it myself. The default ui is killing me haha. N00bhaxor, if you could get this up and running I know many of us would be so grateful!
This....
http://www.eqinterface.com/downloads/fi ... hp?id=4325
Is identical to Frequency and it works with RoF
Enjoy.
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n00bhaxor
- a lesser mummy

- Posts: 58
- Joined: Fri Jun 05, 2009 4:53 pm
- Location: Dallas, TX
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by n00bhaxor » Tue Dec 11, 2012 9:04 pm
Yea, I just took a short break from EQ, probably be back soon and will fix it then. Been playing Final Fantasy XI Online lately and actually a very good game after the steep learning curve. One of my best friends is still playing EQ and keeps nagging me to come back and see the new expansion. I know i'll have to fix this when that happens. Playing without Freq's UI sucks my left nut lol.
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di28889
- a hill giant

- Posts: 296
- Joined: Sat Jul 12, 2003 11:36 pm
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by di28889 » Tue Dec 11, 2012 11:27 pm
Effico wrote:Soulfire wrote:Man I feel lost without it myself. The default ui is killing me haha. N00bhaxor, if you could get this up and running I know many of us would be so grateful!
This....
http://www.eqinterface.com/downloads/fi ... hp?id=4325
Is identical to Frequency and it works with RoF
Enjoy.
that is me that is the Non MQ2 version
For those that are about to [url=http://www.di28889.com/posting.swf]POST[/url] a new topic befor USING SEARCH
http://www.di28889.com/posting.swf
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user
- decaying skeleton

- Posts: 3
- Joined: Fri Feb 15, 2013 9:21 pm
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by user » Fri Feb 15, 2013 9:24 pm
Any chance of this being updated for the kronos? Awesome work, and thanks for keeping this UI goi far and away a favorite!
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daeivl
- decaying skeleton

- Posts: 3
- Joined: Wed Mar 02, 2005 5:41 am
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by daeivl » Wed Apr 17, 2013 11:45 pm
Any chance that this will be updated for the year 2013? Such as being able to see the hero's forge augment slot, gold days left(I know others have done releases). But how about an altogether recompilation without 10 year old posts even? Used to be such a strong UI but is full of bugs now, map bugs in a lot of newer zones where if the map is up all other text is ghosted and yer chat windows, even inspected items are blank of any text.
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warlock45
- a grimling bloodguard

- Posts: 881
- Joined: Sat Oct 06, 2007 8:32 pm
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by warlock45 » Thu Apr 18, 2013 4:52 pm
I am sure it can be updated. Just needs someone to hunker down and "get R done"!
specially with the near overhaul of alot of windows, not to mention prolly need to remove references to the animations file per the patch notes.
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user
- decaying skeleton

- Posts: 3
- Joined: Fri Feb 15, 2013 9:21 pm
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by user » Fri Apr 19, 2013 3:58 pm
Since the last patch I know almost all the inventory slots are borked, and the kronos weren't working last time I looked, any chance this UI is still being supported, or was it just let go on the new year? Love this UI lol and used it since 01 in all it's varying forms =) thanks for all the work to this point, hope it gets repaired again this patch round. Right now all the inventory slots are completely blanked out when bags are opened.
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di28889
- a hill giant

- Posts: 296
- Joined: Sat Jul 12, 2003 11:36 pm
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by di28889 » Sun Apr 21, 2013 8:00 pm
Fixed as far as I can see
For those that are about to [url=http://www.di28889.com/posting.swf]POST[/url] a new topic befor USING SEARCH
http://www.di28889.com/posting.swf
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user
- decaying skeleton

- Posts: 3
- Joined: Fri Feb 15, 2013 9:21 pm
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by user » Tue Apr 23, 2013 12:03 am
Awesome man, ty ty will definately try it out, hate the new ones I have tried so far lol.
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warlock45
- a grimling bloodguard

- Posts: 881
- Joined: Sat Oct 06, 2007 8:32 pm
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by warlock45 » Tue Aug 13, 2013 1:07 am
Hey DI, was tinkering with the group window to add the new aggro meters to it. I find it helpful to know when the idiot caster merc is about to commit suicide, and to see how well the aggro set up I got on my baby tanks is stacking against the bigger ones.
Modified the target window to allow for 3 digit target levels. If ya like can send the files along to save ya the work.
Anyways, the point of the post. It looks like you use a WYSIWYG editor, can you recommend a decent one? I am not much of a programmer, and using text editors then waiting to reload ingame is very... UGH! heh.
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WizeOne
- a hill giant

- Posts: 207
- Joined: Tue Jul 12, 2005 12:36 pm
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by WizeOne » Mon Aug 26, 2013 4:26 pm
war i would like the changes for the 3 digit stuff 8)
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n00bhaxor
- a lesser mummy

- Posts: 58
- Joined: Fri Jun 05, 2009 4:53 pm
- Location: Dallas, TX
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by n00bhaxor » Tue Oct 08, 2013 5:24 pm
Here is update for the latest Expansion
Fixed AA Window, Inventory, and Animations.
[url]http:///url]
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Fuergrissa
- a grimling bloodguard

- Posts: 607
- Joined: Mon Dec 08, 2003 3:46 pm
- Location: UK
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by Fuergrissa » Tue Oct 08, 2013 6:20 pm
looks like they pulled it

- Invalid Attachment specified. If you followed a valid link, please notify the administrator
Anyone have the file to make available please?
[quote]"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."[/quote]
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SwiftyMUSE
- Developer

- Posts: 1205
- Joined: Tue Sep 23, 2003 10:52 pm
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by SwiftyMUSE » Tue Oct 08, 2013 6:26 pm
That and Microsoft Safe Screen doesn't allow you to get to the site either.