Crashing when looting

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robisowe
decaying skeleton
decaying skeleton
Posts: 7
Joined: Sat Apr 09, 2011 3:57 am

Crashing when looting

Post by robisowe » Fri Apr 15, 2011 12:04 pm

Has anyone reported crashing when looting? I have tried building a couple of times but no luck. I am going to try and build without itemdisplay and see what I get.

This is what i get in windbg:

Code: Select all

(11d0.844): Access violation - code c0000005 (first chance)
First chance exceptions are reported before any exception handling.
This exception may be expected and handled.
MQ2Main!GetItemContentsByName+0x2a:
036f53da 3a02            cmp     al,byte ptr [edx]          ds:002b:00000000=??
0:000:x86> .sympath SRV*c:\winnt\symbols*http://msdl.microsoft.com/download/symbols
Symbol search path is: SRV*c:\winnt\symbols*http://msdl.microsoft.com/download/symbols
Expanded Symbol search path is: srv*c:\winnt\symbols*http://msdl.microsoft.com/download/symbols
0:000:x86> !reload
Reloading current modules
................................................................
............................................
0:000:x86> r
eax=1b2b9343 ebx=188a9928 ecx=0028d804 edx=00000000 esi=1baf2e40 edi=00000002
eip=036f53da esp=0028cfc4 ebp=767510fc iopl=0         nv up ei pl nz na po nc
cs=0023  ss=002b  ds=002b  es=002b  fs=0053  gs=002b             efl=00210202
MQ2Main!GetItemContentsByName+0x2a:
036f53da 3a02            cmp     al,byte ptr [edx]          ds:002b:00000000=??
0:000:x86> kv
ChildEBP RetAddr  Args to Child              
0028cfcc 0302301f 0028d804 3a088234 0028d804 MQ2Main!GetItemContentsByName+0x2a (FPO: [1,0,4]) (CONV: cdecl) [c:\users\classroom\desktop\mq2-20110414\mq2main\mq2utilities.cpp @ 5697]
*** WARNING: Unable to verify checksum for D:\EQ\eqgame.exe
*** ERROR: Module load completed but symbols could not be loaded for D:\EQ\eqgame.exe
0028e000 00771aef 3a4c2a18 1b2ef55c 03ce8358 MQ2ItemDisplay!InvSlotWndHook::DrawTooltip_Detour+0x6f (FPO: [1,1025,0]) (CONV: thiscall) [c:\users\classroom\desktop\mq2-20110414\mq2itemdisplay\mq2itemdisplay.cpp @ 705]
WARNING: Stack unwind information not available. Following frames may be wrong.
0028e034 007680b5 03ce8358 00773150 1b2ef55c eqgame+0x371aef
0028e03c 00773150 1b2ef55c 0028e784 0087c6d0 eqgame+0x3680b5
0028e050 0050eda6 03d52198 3a205ee8 0028e790 eqgame+0x373150
00000000 00000000 00000000 00000000 00000000 eqgame+0x10eda6
Thanks!

Maskoi

Re: Crashing when looting

Post by Maskoi » Fri Apr 15, 2011 12:17 pm

Its one of a couple issues the devs are still working on.
Last edited by Maskoi on Fri Apr 15, 2011 12:22 pm, edited 1 time in total.

bho
a ghoul
a ghoul
Posts: 130
Joined: Mon Aug 16, 2004 11:11 am

Re: Crashing when looting

Post by bho » Fri Apr 15, 2011 12:18 pm

A few of the structs were changed with this last patch and are incorrect/causing crashes.

midgaar
orc pawn
orc pawn
Posts: 13
Joined: Fri Apr 15, 2011 12:26 pm

Re: Crashing when looting

Post by midgaar » Fri Apr 15, 2011 12:28 pm

/plugin mq2itemdisplay unload

doesn't crash anymore...

robisowe
decaying skeleton
decaying skeleton
Posts: 7
Joined: Sat Apr 09, 2011 3:57 am

Re: Crashing when looting

Post by robisowe » Fri Apr 15, 2011 12:32 pm

Thanks all. I built one without itemdisplay and that worked, but unloading seems a lot smarter :D

BobWeaver
a lesser mummy
a lesser mummy
Posts: 60
Joined: Thu Jul 19, 2007 7:47 pm

Re: Crashing when looting

Post by BobWeaver » Fri Jun 10, 2011 4:40 pm

All of my looting CTD issues were resolved with the 5/27/2011 patch.