Post
by Jastur » Sat Jan 08, 2011 3:01 pm
Keep in mind that there are many zones where every NPC will show as a named, an example from UF would be Foundation. Target.Named was a working solution for some of the first few expansions of the game, the more recent expansions break the old method of determining if something is a named or not. I would use the stuff from Pete's post, but remove the || ${Target.Named} part. This symbol '#' prefixed on the name indicates one of three things. 1. The NPC is some sort of important NPC (quest, event giver, raid / mission etc.), 2. target is a pseudo named and typically someone you have to kill for a quest. or 3. and actual named mob.