Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.
Moderator: MacroQuest Developers
-
fathersin
- a hill giant

- Posts: 161
- Joined: Thu Jul 06, 2006 7:40 am
Post
by fathersin » Fri Mar 27, 2009 8:46 pm
my eqwindow keeps overlaping the window I'm not sure what is wrong exactly but it happend after I got newest ui after they broke latest one I've tried fixing it myself just wondering whats up here.
Clicking the "Overlap Windows Taskbar" does nothing.
-
haxx777
- decaying skeleton

- Posts: 7
- Joined: Sat Jun 18, 2005 11:34 am
Post
by haxx777 » Tue Mar 31, 2009 11:26 am
Just wanted to say thanks for keeping this up to date all these years! Every time I go back to EQ, it's the only UI I use.
-
Yibi
- decaying skeleton

- Posts: 7
- Joined: Thu Jul 13, 2006 3:13 pm
Post
by Yibi » Tue Sep 29, 2009 4:47 am
hiyas, wanted to say thanks for keepin this up-to-date for soo long... i've been usin this UI for AGES.... could anyone tell me what line to edit the boarder to make it the same as the others for the chat windows / buff windows, and which line to edit to change how many pixels are there for moving
-
di28889
- a hill giant

- Posts: 296
- Joined: Sat Jul 12, 2003 11:36 pm
Post
by di28889 » Tue Sep 29, 2009 1:39 pm
Yibi wrote:hiyas, wanted to say thanks for keepin this up-to-date for soo long... i've been usin this UI for AGES.... could anyone tell me what line to edit the boarder to make it the same as the others for the chat windows / buff windows, and which line to edit to change how many pixels are there for moving
change line 48 to WDT_Custom
Code: Select all
<Screen item="ChatWindow">
<Text />
<Font>0</Font>
<RelativePosition>false</RelativePosition>
<Location>
<X>95</X>
<Y>280</Y>
</Location>
<Size>
<CX>421</CX>
<CY>200</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
-> <DrawTemplate>[color=red]WDT_InnerB[/color]</DrawTemplate>
<Style_Titlebar>true</Style_Titlebar>
<Style_Closebox>true</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>true</Style_Sizable>
<Pieces>CW_ChatOutput</Pieces>
<Pieces>CW_ChatInput</Pieces>
</Screen>
For those that are about to [url=http://www.di28889.com/posting.swf]POST[/url] a new topic befor USING SEARCH
http://www.di28889.com/posting.swf
-
Yibi
- decaying skeleton

- Posts: 7
- Joined: Thu Jul 13, 2006 3:13 pm
Post
by Yibi » Wed Sep 30, 2009 5:05 am
woot! thank you sir!
-
FreQuency
- a hill giant

- Posts: 215
- Joined: Tue Sep 23, 2003 6:03 pm
Post
by FreQuency » Fri Nov 06, 2009 12:30 am
Damn di, i can come back to the game and download my UI w/o having to worry about it, thanks!
Frequency
[quote="Lax"] "And before you whine about how we treat our short bus users..."[/quote]
[quote="skyler"]"I come for the comradery, I stay for the positive atmosphere."[/quote]
[quote="dont_know_at_all"]"i rather you not get VIP so i won't feel bad about banning your ass when you keep asking stupid questions"[/quote]
-
Tinydru
- a hill giant

- Posts: 185
- Joined: Wed Sep 21, 2005 8:36 am
Post
by Tinydru » Tue Nov 10, 2009 9:48 am
Hi all,
How would I go about adding some kind of visual indicator to the group window so that I know when my boxes are invis or not (same for IvU)? Is there some way to, say, change the name color when they are invis?
Thanks,
Tiny
-
whatzit2u2
- decaying skeleton

- Posts: 1
- Joined: Wed Jun 10, 2009 9:28 pm
Post
by whatzit2u2 » Wed Nov 11, 2009 11:25 am
not working after patch 11/11/09

-
jrx51
- decaying skeleton

- Posts: 1
- Joined: Wed Nov 11, 2009 7:45 pm
Post
by jrx51 » Wed Nov 11, 2009 7:48 pm
yea doesnt work with newest patch...WTB fix asap! i hate default UI
-
di28889
- a hill giant

- Posts: 296
- Joined: Sat Jul 12, 2003 11:36 pm
Post
by di28889 » Wed Nov 11, 2009 9:17 pm
whatzit2u2 wrote:not working after patch 11/11/09

Updated now
For those that are about to [url=http://www.di28889.com/posting.swf]POST[/url] a new topic befor USING SEARCH
http://www.di28889.com/posting.swf
-
haxx777
- decaying skeleton

- Posts: 7
- Joined: Sat Jun 18, 2005 11:34 am
Post
by haxx777 » Wed Nov 11, 2009 9:40 pm
Thanks!!
-
Canadian_Cowgirl
- a bunny
- Posts: 245
- Joined: Sat May 13, 2006 1:43 pm
Post
by Canadian_Cowgirl » Wed Nov 11, 2009 11:01 pm
*gives di a big SMOOOOOOOOOOOCH!*
-CCG.
Agripa: Isn't there a rule about never getting into a fight with a Canadian when tech support is on the line?
-
Fuergrissa
- a grimling bloodguard

- Posts: 607
- Joined: Mon Dec 08, 2003 3:46 pm
- Location: UK
Post
by Fuergrissa » Thu Nov 12, 2009 5:07 am
Thanks from me di28889
[quote]"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."[/quote]
-
RageATM0998
- a lesser mummy

- Posts: 43
- Joined: Mon Mar 06, 2006 6:38 pm
Post
by RageATM0998 » Thu Nov 12, 2009 11:56 am
Awesome, thanks for the fast work. I was so bummed to log in and see the default UI, it's sick to be back up and running in less than a day.
-
Tinydru
- a hill giant

- Posts: 185
- Joined: Wed Sep 21, 2005 8:36 am
Post
by Tinydru » Thu Nov 12, 2009 12:25 pm
Tinydru wrote:
How would I go about adding some kind of visual indicator to the group window so that I know when my boxes are invis or not (same for IvU)? Is there some way to, say, change the name color when they are invis?
Ok, so I'll be the first to admit that I might just be missing something in the UI for this, but if I am - could someone please point it out to me (yes - I am that dumb

).
If I am not, does anyone have any thoughts on how I can do this?
Thanks,
Tiny