Update to _CHARINFO struct...

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NealThorpayt
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Update to _CHARINFO struct...

Post by NealThorpayt » Wed Apr 16, 2003 10:38 pm

Greetings Constructs,

Here is an update to the _CHARINFO structure in MQ.h:

Code: Select all

#define		NUM_BANK_SLOTS			16
typedef struct _CHARINFO {
	BYTE		Unknown0000;
	BYTE		Unknown0001;
	CHAR		Name[64];
	CHAR		Lastname[70];
	DWORD		Unknown0136;
	DWORD		Race;
	DWORD		Class;
	DWORD		Gender;
	DWORD		Level;
	DWORD		Exp;
	DWORD		Face;
	DWORD		Mana;
	DWORD		BaseHP;
	DWORD		Stunned;
	DWORD		BaseSTR;
	DWORD		BaseSTA;
	DWORD		BaseCHA;
	DWORD		BaseDEX;
	DWORD		BaseINT;
	DWORD		BaseAGI;
	DWORD		BaseWIS;
	BYTE Unknown0204[172];
	BYTE		Language[32];
	BYTE Unknown0408[496];
	SPELLBUFF	Buff[15];
	BYTE Unknown1144[1800];
	DWORD		SpellBook[256];
	BYTE Unknown3968[1024];
	DWORD		MemorizedSpells[8];
	BYTE Unknown5024[56];
	DWORD		Plat;
	DWORD		Gold;
	DWORD		Silver;
	DWORD		Copper;
	DWORD		BankPlat;
	DWORD		BankGold;
	DWORD		BankSilver;
	DWORD		BankCopper;
	BYTE Unknown5112[32];
	DWORD		Skill[125];
	BYTE Unknown5644[112];
	DWORD		AutoSplit;
	BYTE Unknown5760[96];
	struct _SPAWNINFO*	pSpawn;
	PITEMINFO	Inventory[30];
	PITEMINFO	Cursor;	
	BYTE Unknown5984[4];
	DWORD		STR;
	DWORD		STA;
	DWORD		CHA;
	DWORD		DEX;
	DWORD		INT;
	DWORD		AGI;
	DWORD		WIS;
	BYTE		Unknown6016[4];
	DWORD		SaveMagic;
	DWORD		SaveFire;
	DWORD		SaveCold;
	DWORD		SavePosion;
	DWORD		SaveDisease;
	DWORD		CurrWeight;
	BYTE		Uknown6044[12];
	SPELLBUFF	ShortBuff[6];
	BYTE Unknown6152[912];
	DWORD ZoneBoundId;
	DWORD ZoneBirthId;
	DWORD ZoneOtherId[3];
	FLOAT ZoneBoundX;
	FLOAT ZoneBirthX;
	FLOAT ZoneOtherX[3];
	FLOAT ZoneBoundY;
	FLOAT ZoneBirthY;
	FLOAT ZoneOtherY[3];
	FLOAT ZoneBoundZ;
	FLOAT ZoneBirthZ;
	FLOAT ZoneOtherZ[3];
	BYTE Unknown7144[3548];
	DWORD		GuildID;
	BYTE Unknown10696[15];
	BYTE		Anon;
	WORD GuildStatus;
	BYTE Unknown10714[452];
	DWORD AAExp;
	BYTE Unknown11170[428];
	DWORD AAPoints;
	BYTE Unknown11602[2542];
	PITEMINFO	Bank[NUM_BANK_SLOTS];
} CHARINFO, *PCHARINFO;
End of line...
By the pricking of my thumb, something wicked this way comes...

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dont_know_at_all
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Post by dont_know_at_all » Wed Apr 16, 2003 10:48 pm

Can you confirm this?

Code: Select all

typedef struct _ZONELIST {
        DWORD Header;
        CHAR Unknown0004[8];
        CHAR ShortName[128];
        CHAR LongName[128];
} ZONELIST, *PZONELIST;
I think that it is changed by I found it late last night.

NealThorpayt
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Change to _ZONELIST

Post by NealThorpayt » Wed Apr 16, 2003 11:45 pm

Greetings Construct,

No, I can not confirm your changes. It seems that the length of the short name is 129. I can not confirm or deny the length of the long name as it appears that the strucuture is larger than what is in the code. I would leave the length of the longname at 129.

End of line...
By the pricking of my thumb, something wicked this way comes...