Forum for posting custom UIs, portions of UIs, and HUD stuff using MQ's enhancements.
Moderator: MacroQuest Developers
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Harden
- a hill giant

- Posts: 244
- Joined: Thu Aug 25, 2005 8:23 pm
Post
by Harden » Thu Sep 28, 2006 3:23 pm
Code: Select all
changes 2006.09.28: By Harden
Macro:
gimp_clickies.inc:
*Updated Buffed Haste, with new Enchanter Haste buffs
**TODO: Update all Spells in gimp_clickies.inc
gimp_consent.inc:
*Updated Mod Rod Handling on Rez to include New Mod Rods
[b]NOTE: /accept Rez only works it you go to your bind point (Respawn at Bind).[/b]
**TODO: Add handling for Respawn Window into Acceptrez
gimp_modrod.inc:
*Added New Mod Rod Support
gimp_buffstatus.inc:
*All New TSS Buffs are now Up-to-date. Please report any problems.
krust.mac:
*Krust Data Window Buff slots now displays Proper number of Buffs vs Buff Slots
*Added a Respawn Window check into the Auto Heal Potion Click Script, to prevent Trying to Heal yourself when hovering over your body.
*Added Auto Mob Rod Use for the New Mod Rods (Note: This will use both mod rods if you have one of each, Since tey are on different Timers)
*Added Command /buffcheck This command will scan your your Buffs, and report in the MQ2 Window all buffs fading within 10 minutes.
NEW: Added gimp_gote.inc Works just like gimp_lions.inc except it's used for Guard of the Earth (Ranger Ac / DS Buff) But, it Skips SK, Necro Pets, and other who don't need it (like rangers).
Code: Select all
Changes 2006.09.24: By Harden
UI:
*Complete Rework of UI for TSS Compatability (Work in Progress to Restore old style map and other items)
Last edited by
Harden on Thu Sep 28, 2006 3:30 pm, edited 1 time in total.
-Harden
I wanna be a Macro Writer when I grow up!
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Harden
- a hill giant

- Posts: 244
- Joined: Thu Aug 25, 2005 8:23 pm
Post
by Harden » Thu Sep 28, 2006 3:29 pm
NFC wrote:/plugin MQ2Krust load: Check
/mac krust: Check
/buffself: CTD
I'm assuming that's because the INC files dont support the new buffs but thought I'd report where I crashed for your info
/buffself has been working fine for me, even after TSS, and the patches, with no changes.
MQ2Krust that is in the first post for download no longer works. I need to update the source, which will come soon (hopefully by the weekend). I do know that the plugin will cause crashes, without being updated.
-Harden
I wanna be a Macro Writer when I grow up!
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banderas
- a hill giant

- Posts: 225
- Joined: Sun Mar 19, 2006 5:12 am
Post
by banderas » Thu Sep 28, 2006 4:36 pm
Harden your the best :) dont tell any one i forget doing that lol
thanks for reminding me
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Krakin
- orc pawn

- Posts: 27
- Joined: Mon Sep 04, 2006 9:28 am
Post
by Krakin » Fri Sep 29, 2006 12:39 am
If you are going to post a new copy of the UI, please leave the large map or have it as an option. Ty
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Chyld989
- a ghoul

- Posts: 88
- Joined: Mon Dec 22, 2003 3:29 pm
Post
by Chyld989 » Fri Sep 29, 2006 8:20 pm
Just thought I'd post my edited window_pieces21.tga, in case anyone else wants the changes I made. I changed 'F1' to 'HP', and I added the name (three letter style) on top of each of the resist boxes...I like being able to read shit, rather than having to know what the symbols mean (even though they're easy to understand). Link is
here, image is below.

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Harden
- a hill giant

- Posts: 244
- Joined: Thu Aug 25, 2005 8:23 pm
Post
by Harden » Sat Sep 30, 2006 5:13 pm
Code: Select all
Changes 2006.09.30: By Harden
Macro:
gimp_metabolism.inc:
* Fix: Will now Actually eat/drink your specified food/drink, instead of just picking it up. (Extra delay's were added, so the bag will flash for about 2 sec now.)
-Harden
I wanna be a Macro Writer when I grow up!
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p00n
- a ghoul

- Posts: 90
- Joined: Sun Feb 22, 2004 11:09 am
- Location: USA
Post
by p00n » Sat Sep 30, 2006 6:33 pm
Harden wrote:Code: Select all
Changes 2006.09.30: By Harden
Macro:
gimp_metabolism.inc:
* Fix: Will now Actually eat/drink your specified food/drink, instead of just picking it up. (Extra delay's were added, so the bag will flash for about 2 sec now.)
When I unpack the new mac .rar, I get ( I got the files I need, just wanted to let you know the issue)
Code: Select all
! C:\EQ Suff\krust-macro-20060930.rar: Unexpected end of archive
! C:\EQ Suff\krust-macro-20060930.rar: CRC failed in krust-macro-20060930\spell_routines.inc. The file is corrupt
! C:\EQ Suff\krust-macro-20060930.rar: Unexpected end of archive
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Harden
- a hill giant

- Posts: 244
- Joined: Thu Aug 25, 2005 8:23 pm
Post
by Harden » Sat Sep 30, 2006 6:35 pm
Thanks p00n, I'll fix the DL link
-Harden
I wanna be a Macro Writer when I grow up!
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Harden
- a hill giant

- Posts: 244
- Joined: Thu Aug 25, 2005 8:23 pm
Post
by Harden » Sat Sep 30, 2006 6:44 pm
With the Fix of ythe DL link, is also included the fix for gimp_modrod.inc, I had the wrong item number for the new mod rods
-Harden
I wanna be a Macro Writer when I grow up!
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Harden
- a hill giant

- Posts: 244
- Joined: Thu Aug 25, 2005 8:23 pm
Post
by Harden » Sun Oct 01, 2006 11:27 pm
Plugin Updated for changes to MQ2 Source From TSS.
-Harden
I wanna be a Macro Writer when I grow up!
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xantan
- a ghoul

- Posts: 98
- Joined: Wed Feb 09, 2005 11:17 pm
- Location: Nevada
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Contact:
Post
by xantan » Mon Oct 02, 2006 1:42 am
im getting quite a fiew of the UNknownlables everywhere, plugins loaded new ui and all the new files that you have posted sence TSS. any clue as to whats going on?
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Harden
- a hill giant

- Posts: 244
- Joined: Thu Aug 25, 2005 8:23 pm
Post
by Harden » Mon Oct 02, 2006 5:46 am
/plugin mq2labels load
-Harden
I wanna be a Macro Writer when I grow up!
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NFC
- a hill giant

- Posts: 151
- Joined: Mon Dec 19, 2005 2:16 pm
Post
by NFC » Mon Oct 02, 2006 8:36 am
Harden: The CPP file in the zip is dated 12/11/05, same date as the one I'm replacing, even tho the folder date says 10/1/06...
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Harden
- a hill giant

- Posts: 244
- Joined: Thu Aug 25, 2005 8:23 pm
Post
by Harden » Mon Oct 02, 2006 4:05 pm
NFC wrote:Harden: The CPP file in the zip is dated 12/11/05, same date as the one I'm replacing, even tho the folder date says 10/1/06...
Fixed
-Harden
I wanna be a Macro Writer when I grow up!
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Muffinnutz
- decaying skeleton

- Posts: 5
- Joined: Thu May 11, 2006 10:22 am
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by Muffinnutz » Fri Oct 06, 2006 7:59 pm
Any plan to add the timer and indicators for the new regen system?
Also can anyone tell me how to get the Mentoring button to work for leader abilities? Oh and the AA tab for the new expansion too pls.