A forum for reporting bugs NOT related to custom plugins.
Moderator: MacroQuest Developers
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aChallenged1
- a grimling bloodguard

- Posts: 1804
- Joined: Mon Jun 28, 2004 10:12 pm
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by aChallenged1 » Tue Jul 18, 2006 8:13 am
Yesturday I culd run MQ2 no problems, today it doesn't work? Did Macroquest break? Help plz!
/sarcasm
There has been a patch today, so MQ2 is down, as is ISXEQ, until the new offsets are found and the new zip is released. Expect a day or 2 for that to happen.
Fuck writing MQ2 macros. Go with IS scripts; IS Rules!
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EQwhat
- a lesser mummy

- Posts: 57
- Joined: Sat Jun 18, 2005 6:55 pm
- Location: UK
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by EQwhat » Tue Jul 18, 2006 8:14 am
lol bet theres still posts as soon as servers are up.
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aChallenged1
- a grimling bloodguard

- Posts: 1804
- Joined: Mon Jun 28, 2004 10:12 pm
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by aChallenged1 » Tue Jul 18, 2006 8:15 am
LMAO, damn man that was a hell of a fast response!
Fuck writing MQ2 macros. Go with IS scripts; IS Rules!
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exslam
- orc pawn

- Posts: 14
- Joined: Wed Jun 23, 2004 6:19 am
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by exslam » Tue Jul 18, 2006 9:22 am
[saracasm]
Macroquest is down?! but i was gonna farm a_random_uber_leet_sweet_easy_kill_mob_and_uber_rare_lewts_032 today!!!
I demand a fix 30 min ago! .. please <twitch> pretty please <cry>
[/saracasm]
I love reading these ~_~
~ Ex
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aChallenged1
- a grimling bloodguard

- Posts: 1804
- Joined: Mon Jun 28, 2004 10:12 pm
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by aChallenged1 » Tue Jul 18, 2006 12:37 pm
The question is whether or not it is lost on those who it is aimed at. We'll know as soon as the servers are up and they start to post.
Fuck writing MQ2 macros. Go with IS scripts; IS Rules!
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Amadeus
- The Maestro

- Posts: 2036
- Joined: Sat Jun 29, 2002 3:51 pm
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by Amadeus » Tue Jul 18, 2006 12:57 pm
Code: Select all
Expect a day or 2 for that to happen.
A day or two? ..heh. As MQ2 is open source it should take less than two hours for even the most complex things to be updated. Unfortunately, there are a lot of lazy people around that just wait for others to do all the work.
Even so, you should at least take a look at the difference in executables before stating such a thing. There was only a few bytes difference...this update will not take a day or two.
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aChallenged1
- a grimling bloodguard

- Posts: 1804
- Joined: Mon Jun 28, 2004 10:12 pm
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by aChallenged1 » Tue Jul 18, 2006 12:58 pm
Ah, Ama, you give us hope. Though, I wish you didn't LOL! Now they'll be expecting an updated zip today.
Fuck writing MQ2 macros. Go with IS scripts; IS Rules!
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povery
- a lesser mummy

- Posts: 43
- Joined: Fri May 12, 2006 11:22 am
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by povery » Tue Jul 18, 2006 1:41 pm
Amadeus wrote:Code: Select all
Expect a day or 2 for that to happen.
A day or two? ..heh. As MQ2 is open source it should take less than two hours for even the most complex things to be updated. Unfortunately, there are a lot of lazy people around that just wait for others to do all the work.
Even so, you should at least take a look at the difference in executables before stating such a thing. There was only a few bytes difference...this update will not take a day or two.
It takes
me at least 4 hours to update offsets. If there are others doing this, then perhaps we should be breaking up the offsets into sections and divying them out?
If this is already being done somewhere then feel free to let me know so that I can help out.
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Zazoot
- a hill giant

- Posts: 163
- Joined: Sat Feb 07, 2004 11:02 am
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by Zazoot » Tue Jul 18, 2006 1:55 pm
he he he he he he.
reading those posts is like teh car accident, you dont wnat to see that stuff, but it makes you curious all the same.
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jimmydean
- orc pawn

- Posts: 15
- Joined: Wed Apr 13, 2005 2:39 pm
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by jimmydean » Tue Jul 18, 2006 8:04 pm
i think the real problem with the patch is that i have no idea whose ass that is in achallenged's avatar. this is a huge issue that probably needs to be fixed before any offsets are released.
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aChallenged1
- a grimling bloodguard

- Posts: 1804
- Joined: Mon Jun 28, 2004 10:12 pm
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by aChallenged1 » Tue Jul 18, 2006 8:16 pm
JD, Man, they would never be released then, as I haven't a clue who's tight ass that is.
Fuck writing MQ2 macros. Go with IS scripts; IS Rules!
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aChallenged1
- a grimling bloodguard

- Posts: 1804
- Joined: Mon Jun 28, 2004 10:12 pm
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by aChallenged1 » Tue Jul 18, 2006 8:28 pm
dont_know_at_all wrote:Anonym-ass

Fuck writing MQ2 macros. Go with IS scripts; IS Rules!
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Minymezz
- a ghoul

- Posts: 93
- Joined: Sun Aug 14, 2005 9:31 am
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by Minymezz » Wed Jul 19, 2006 7:21 am
Not a programmer or anything, I will admit that, but what is actually is involved in finding the new offsets? How does this process go? I know one thing, they are crucial to almost everything out there, the game itself, MQ, Magelo, ect.
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aChallenged1
- a grimling bloodguard

- Posts: 1804
- Joined: Mon Jun 28, 2004 10:12 pm
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by aChallenged1 » Wed Jul 19, 2006 7:55 am
reverse engineering the exe for the game so that you can find the addresses and the data at those addresses. Something I'd be interested in doing, but not at this time.
You need a program like IDA to do it.
Fuck writing MQ2 macros. Go with IS scripts; IS Rules!