Looking for generic faction quest macro

Macro requests from before the user variable changes that broke all macros

Moderator: MacroQuest Developers

ponds
decaying skeleton
decaying skeleton
Posts: 3
Joined: Thu Jan 30, 2003 4:42 pm

Looking for generic faction quest macro

Post by ponds » Thu Jan 30, 2003 4:45 pm

Looking for a macro that will turn in stacked items from my bags to an npc, 4 at a time unstacked.

Namely turning in Kobold Paws to the Kromrif Recruiter in Kael, but if you have another one, I can just switch the names out.

boldor
a ghoul
a ghoul
Posts: 94
Joined: Tue Sep 10, 2002 11:46 am

Post by boldor » Thu Jan 30, 2003 7:13 pm

Until the NEWUI /click ability is resolved and working with MQ, no macro dealing with stacked items will work.

Bolo

ponds
decaying skeleton
decaying skeleton
Posts: 3
Joined: Thu Jan 30, 2003 4:42 pm

Post by ponds » Thu Jan 30, 2003 7:59 pm

you can use the old ui via plazmic's ( not sure if i spelled that right ) method in the general forum, i think.

Malachi
a hill giant
a hill giant
Posts: 227
Joined: Tue Nov 19, 2002 1:29 am
Contact:

nope

Post by Malachi » Fri Jan 31, 2003 1:13 am

Stacks of items w/ the debug fix via Plaz crashes the client.

~malachi
~Oh danny boy, the pipes the pipes are calling.~

ponds
decaying skeleton
decaying skeleton
Posts: 3
Joined: Thu Jan 30, 2003 4:42 pm

Post by ponds » Fri Jan 31, 2003 7:21 am

does this ( http://macroquest2.com/phpBB2/viewtopic.php?t=1420 ) not work?

I know it's very similar to what i need, but I don't need the sell junk loop, and I'm not sure how to get rid of it without editing out something important to the code.

maq0r
a lesser mummy
a lesser mummy
Posts: 43
Joined: Fri Jan 03, 2003 10:09 am

Post by maq0r » Mon Feb 03, 2003 12:23 pm

I thought tunring in 4 items stacked was fixed or something

lifewolf
a ghoul
a ghoul
Posts: 143
Joined: Fri Oct 18, 2002 6:29 pm

Post by lifewolf » Wed Feb 05, 2003 10:59 am

maq0r wrote:I thought tunring in 4 items stacked was fixed or something
Broken not fixed. They intentionally made a stack of 2, 4, or 20 items only count as 1 because they are assholes. It used to process 4 items per stack (max of 4x4=16) and sometime started doing a max of 5? total then 4 total if i remember and now does only 1 per stack 1x4= 4 max