NewUI Clicks: Re-enstatement Since they Nerfed Sell Prices?

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Burgermac
decaying skeleton
decaying skeleton
Posts: 5
Joined: Fri Jan 03, 2003 10:10 am

NewUI Clicks: Re-enstatement Since they Nerfed Sell Prices?

Post by Burgermac » Tue Jan 28, 2003 7:15 am

Will the Creators of Macroquest be re-enstating the NewUI clicks feature now that there are no items which can be sold for profit?

I would like to use a macro to increase my smithing/jewelcrafting/ fletching skills, but everytime I try, the "/finditem" command, and the "/click left combine/forge/auto/done" don't work.

Here is my current macro, please tell me what you think is wrong. I am using the current version of MQ and the newest patched Version of EQ...

Sub Main

/itemtarget Forge
/face item
/click left item
/sendkey down ctrl
/delay 7

:rusty
/finditem similar "rusty"
/if $find()==FALSE /goto :tarnished
/click left enviro 0
/finditem similar "sharp"
/if $find()==FALSE /goto :tarnished
/click left enviro 1
/click left enviro combine
/delay 7
/click left auto
/goto :done

:done
/sendkey up ctrl
/click left enviro done

/return

:roll:

Roodie
decaying skeleton
decaying skeleton
Posts: 3
Joined: Sat Jan 18, 2003 7:38 pm

Post by Roodie » Tue Jan 28, 2003 9:12 am

I think I am right in saying that the guys are working on implementing the clicks again, I don't think they actually had it working and took it out dude :)

Ariain
a ghoul
a ghoul
Posts: 88
Joined: Fri Oct 11, 2002 10:35 am

...

Post by Ariain » Tue Jan 28, 2003 5:35 pm

The current lack of /click had nothing to do with profiting from MQ but the fact that they removed (minus the little work around) the Old UI which /click was working fine on.

The reason that /click doesnt work in the New UI is a technical one. It clicks on the lowest layer of the UI underneath where all the panels really lie or some such thing. And they have been working on getting /click to work again since it stoped.

We should have it soon or at least as soon as they are done. =) Sorry that was a whole lot of rambling.