Moderator: MacroQuest Developers
Code: Select all
Changes 2005.12.30:
krust.mac:
* Fix: Fixed auto-accepting of raid invites
* Fix: On occasions where krust tries to /sit, it no longer tries if you are casting a spell.
* New: "Learns" some misc information about mobs in gimp_zoneinfo.ini wich will be exposed in the target window
* New: /notinzone now displays count of classes still in zone next to each entry. Example:
/notinzone
[MQ2] # Raid members not in zone:
[MQ2] Tank1 [WAR] (4 warriors in zone)
[MQ2] Healer1 [CLR] (2 clerics in zone)
[MQ2] 2 of 53 raid members not in zone
This makes keeping track of the raid easier.
krust_zoneinfo.ini:
* More zoneinfo added, especially for DoD zones
gimp_modrod.inc:
* Fix: Fixed modrod reuse timer
gimp_clickies.inc:
* Change: Removed ClickyAmuletOfNecropotence, ClickyCrownOfDeceit INI settings.
Instead added ClickyIllusion=item name
Old setting "ClickyAmuletOfNecropotence=1" must be changed to "ClickyIllusion=Amulet of Necropotence"
Old setting "ClickyCrownOfDeceit=1" must be changed to "ClickyIllusion=Crown of Deceit"
This change allows you to specify any clicky illusion item to be auto clicked for you.
Illusions will not autorefresh in raids.
gimp_dps.inc:
* Fix: Now correctly counts "mob slashes for xx" as damage taken
gimp_debuffinfo.inc:
* New: Shows when mob is slowed from monk disc Counterforce Discipline
gimp_selflearn.inc:
* New file. Contains misc functions that auto updates krust_zoneinfo.iniCode: Select all
|Specific clicky related functions
#Event ShrinkGroup "[MQ2] shrinkgroup"
#Event MakePullerItem "[MQ2] makepulleritem#1#"
#Event ClickMount "[MQ2] clickmount"
[b]#Event ShrinkSelf "[MQ2] shrinkself"[/b]
#Event ToggleClickies "[MQ2] clickies"Code: Select all
/call Cast "Water Sprinkler of Nem Ankh" item
/return
Sub Event_ShrinkGroup
|Note: Not all shrink items work on targets
|Bracelet of Shadow hive does. Wand of Impercibility doesnt.
/declare i int local 0Code: Select all
/call Cast "Water Sprinkler of Nem Ankh" item
/return
[b]Sub Event_ShrinkSelf
|Lets you Shrink yourself without trying to shrink everyone in group.
|Useage == /echo shrinkself
/declare i int local 0
/if (!${mcHUDshrinker.Length}) {
/echo Error: You dont have a shrink item
/return
}
/echo Shrinking Self
|Note: When you are max shrinked, your Height == 3.00
:Shrink
/if ((${Me.Height} > 3.50)) {
/target myself
/call Cast "${mcHUDshrinker}" item
/goto :Shrink
} else {
/echo Done Shrinking
/return[/b]
Sub Event_ShrinkGroup
|Note: Not all shrink items work on targets
|Bracelet of Shadow hive does. Wand of Impercibility doesnt.
/declare i int local 0Code: Select all
gimp_clickies.inc:
* New: /shrinkself command by Harden
* New: Added Vermilion Orb of Clairvoyance, Buckler of Unliving to [b]mana regen clickies[/b]
* New: Added Grand Illsalin Robe to [b]manapool clickies[/b]
* New: Added Blood Rage Choker, Supersonic Eargear, Earring of Frozen Poison, Fractured Talon of the Clouded Dragon, Pristine Witheran Hide Drum, Salt-Encrusted Eyepatch, Salty Chatty Eyepatch, Borilbeard, the Eyepatch, Forgotten Artist's Mesh Wristwraps, Mayong's Sanguine Cloak to [b]hp buff clickies[/b]
* New: Added Collapsable Roboboar to [b]mount clickies[/b]
* New: Added Ali-Ani, the Eyes of Mayong, Doomstone Band of Seeing, Dark Void Shoulders, Black Web Mantle, Earring of Celestial Energy, Light Amphibian Hide Slippers, Tainted Undershore Rock, Wristguards of the Vampire Hunter, Ancient Werewolf Skull, Skull of the Den Lord, The Skull of Den Lord Rakban to [b]resist clickies[/b]Code: Select all
Plugin 'MQ2Krust' could not be loaded.
krust.mac@445 (Main): /if
(${Me.Class.Name.Equal["Druid"]} ||
(${Me.Class.Name.Equal["Cleric"]} ||
(${Me.Class.Name.Equal["Shaman"]} || {
Mask of Lament should be working fine, it's already in the gimp_clickies.inc file. The other 2 would need to be added by Gimp, maybe that will be in the next release of krust.xarquid wrote:Are there more lines of code that can be added in the krust.ini besides the ones listed on your web site that may be useful?
I have a few clickies that it does not seem to auto-click or auto-refresh which are:
Rapier of Somber Notes ( http://lucy.allakhazam.com/item.html?id=69114 )
Hanvar's Hoop ( http://lucy.allakhazam.com/item.html?id=47286 )
Mask of Lament ( http://lucy.allakhazam.com/item.html?id=47300 )
xarquid wrote: I can not get the plugin to load correctly which may be the issue. The UI/Macros load perfectly fine but when I do a: /plugin MQ2Krust it says:
I play a Bard (70). Any help would be greatly appreciated.Code: Select all
Plugin 'MQ2Krust' could not be loaded. krust.mac@445 (Main): /if (${Me.Class.Name.Equal["Druid"]} || (${Me.Class.Name.Equal["Cleric"]} || (${Me.Class.Name.Equal["Shaman"]} || {
Thank you for the wonderful UI/macros.
Code: Select all
mq2krust=mq2krustHmm, I will have to look into it, doesn't seem to be working.Harden wrote: Mask of Lament should be working fine, it's already in the gimp_clickies.inc file. The other 2 would need to be added by Gimp, maybe that will be in the next release of krust.
It is already added, get the error on load also. I am running the most recent release of MQ2. When compiling the .cpp file in VS .NET 2003 I attempted to compile as a C++ .NET Object and it didn't compile properly. What are the proper steps in the compiling of just a .cpp file in .NET 2003? I will check out the WIKI and see if the proper answer is there, because what I am doing doesn't seem to be entirely correct but it worked for other plugins.Harden wrote: Are you using the most recent Compile of MQ2 Source? Try addingto your macroquest.ini file, before starting MQ2. If that dosent work, Recompile the Source, and the Plugin (don't just take the Downloaded .dll) and try it that way.Code: Select all
mq2krust=mq2krust
you need to compile it as a macroquest plugin, there are many upon many posts on how to do that correctly.xarquid wrote:Hmm, I will have to look into it, doesn't seem to be working.Harden wrote: Mask of Lament should be working fine, it's already in the gimp_clickies.inc file. The other 2 would need to be added by Gimp, maybe that will be in the next release of krust.
It is already added, get the error on load also. I am running the most recent release of MQ2. When compiling the .cpp file in VS .NET 2003 I attempted to compile as a C++ .NET Object and it didn't compile properly. What are the proper steps in the compiling of just a .cpp file in .NET 2003? I will check out the WIKI and see if the proper answer is there, because what I am doing doesn't seem to be entirely correct but it worked for other plugins.Harden wrote: Are you using the most recent Compile of MQ2 Source? Try addingto your macroquest.ini file, before starting MQ2. If that dosent work, Recompile the Source, and the Plugin (don't just take the Downloaded .dll) and try it that way.Code: Select all
mq2krust=mq2krust
Thank you for the fast reply, much appreciated.
basically open a command prompt (windows key-r), type "cmd"xarquid wrote:It is already added, get the error on load also. I am running the most recent release of MQ2. When compiling the .cpp file in VS .NET 2003 I attempted to compile as a C++ .NET Object and it didn't compile properly. What are the proper steps in the compiling of just a .cpp file in .NET 2003? I will check out the WIKI and see if the proper answer is there, because what I am doing doesn't seem to be entirely correct but it worked for other plugins.
Thank you for the fast reply, much appreciated.
xarquid wrote:Are there more lines of code that can be added in the krust.ini besides the ones listed on your web site that may be useful?
I have a few clickies that it does not seem to auto-click or auto-refresh which are:
Rapier of Somber Notes ( http://lucy.allakhazam.com/item.html?id=69114 )
Hanvar's Hoop ( http://lucy.allakhazam.com/item.html?id=47286 )
Mask of Lament ( http://lucy.allakhazam.com/item.html?id=47300 )
Code: Select all
[playername]
useClickyDS=1odd one. tried Build menu->Rebuild solution? anyway krust is usable without the plugin, plugin just adds some extra commands to eq basicallyxarquid wrote:Nope, no other buffs on that those don't usually stacked with.
When I try to compile the plugin with everything else:
fatal error C1010: unexpected end of file while looking for precompiled header directive
f:\MQ2 Latest Source\MQ2Krust\MQ2Krust.cpp Line 244
Line 244 shows no code.
Code: Select all
krust.mac:
* Fix: Made /toggletaunt work again.
gimp_dps.inc:
* Fix: Mob claws damage counted
gimp_clickies.inc:
* New: Added Rapier of Somber Notes. ClickyRapierOfSomberNotes=1 to activate it
* New: Added Bony Dark Web Ring, Shroud of the Fallen Defender, Band of Primordial Energy, Executioner's Cincture, Hanvar's Hoop, Skull of Vishimtar, Wristplates of the Fallen Saint to AC clickies.
Activate these clickies with useClickyAC=1
Removed ClickyShroudDefender=1 setting, use useClickyAC=1 instead.