Search found 13 matches

by Eandiien
Wed Dec 27, 2006 9:43 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Kaladim Fungi Harvester
Replies: 106
Views: 56856

nice change

i was wondering how to over come the GMs and there miss naming of the mushrooms. clever they are but some one has come up wiht a fix. to bad i will never make another kaladim constutional ever again i made so many to master brewing. LOL
by Eandiien
Fri Dec 01, 2006 10:29 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: adv_fishing.mac (Advanced Fishing Macro. v1.0beta 01/07/04)
Replies: 52
Views: 39276

ok fine change the code to event nodrop "blaugh"

i made it out of need and figured for those who are a little less apt to write or adjust macros this could help them over come that fishing loop problem of the STUPID key.
by Eandiien
Thu Nov 30, 2006 10:56 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: adv_fishing.mac (Advanced Fishing Macro. v1.0beta 01/07/04)
Replies: 52
Views: 39276

reasioning

i sopose i could have specified if holding stupid abysmal key then destroy but this just seemed easy and quick. i tried to make it safe as i could hwo ever it is designed that you dont wonder away from your comp. if you do wonder which i'm sure most of us do then make sure you dont have kids in the ...
by Eandiien
Thu Nov 30, 2006 1:07 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: adv_fishing.mac (Advanced Fishing Macro. v1.0beta 01/07/04)
Replies: 52
Views: 39276

have a change for ya all

add this following evet it will take care of those pesky lore items but please understand it will destroy things that is why there is a warning and a timer in there for you to inventory manually. please use caution with this Eandiien #event lore "that item cannot be dropped, traded, or sold.&qu...
by Eandiien
Thu Nov 02, 2006 4:42 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Kaladim Fungi Harvester
Replies: 106
Views: 56856

gonna try the more realistic one but that wont solve the current problem. EQ has gotton smart to this so if you look at map they have changed the item name randomly on the shrums so mac no longer recognizes *red or blue and there for stops. other then adding some sort of alphabitical thing i'm not s...
by Eandiien
Mon Oct 16, 2006 5:04 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: ForageAA.mac
Replies: 16
Views: 9193

so i have notied

i have noticed thsi and figure at least it stops when its soposed to the first one i pulled from this site had an error and didnt stop properly on certin itams. any hwo if any one has any ideas let me know.
by Eandiien
Mon Oct 09, 2006 7:40 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: adv_fishing.mac (Advanced Fishing Macro. v1.0beta 01/07/04)
Replies: 52
Views: 39276

there should be an ini for this some were in the post. if not search for fishingloot.ini that should help you out some. as for as howt o work it si simple place your fishermans companion in an upper slot ie not in a bag and free up your primary slot. then type. /macro advfish and away it goes if you...
by Eandiien
Thu Oct 05, 2006 8:42 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: adv_fishing.mac (Advanced Fishing Macro. v1.0beta 01/07/04)
Replies: 52
Views: 39276

have a minor issue

wasnt putting bags back in inventory when done drinking this saved me cause all my bags were no drop. how ever added a fix for this which is harmeless if you dont have the same issue. Sub Rewardme /call Cast "Brell's fishin' Pole" item |-----------------------------------------------------...
by Eandiien
Sat Jul 01, 2006 8:40 am
Forum: MQ2::Custom UI
Topic: krust (UI, macro & plugin) 2006.09.28 *Macro Update*
Replies: 478
Views: 160303

a request

I understand this mac is intended for high level assisting. but i do have a question. what about tell / group commands for dot casting or snaring ???? maybe even DD casting. I do wish I were smart enoungh to do this my self. I love everything about this mac except the attack portion for casters. and...
by Eandiien
Tue Jun 27, 2006 8:51 pm
Forum: MQ2::Custom UI
Topic: krust (UI, macro & plugin) 2006.09.28 *Macro Update*
Replies: 478
Views: 160303

I love this

I'm only replying so i get emails when new post show up. my hardest part which i learned tonight is how to add in some buffs and such. I think i can handle that now. I'm going to look in the afkcleric mac and see if maybe i can place a auto heal in this one for you all. I my self would like it as we...
by Eandiien
Thu Jun 01, 2006 1:12 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: ForageAA.mac
Replies: 16
Views: 9193

probably should have posted here

do a search for forageaa.mac and you will come up with one that I have added a few things to ie GM check and a trainer for tracking. not that we need it but hey why not get skills maxed out. any how thats that.
by Eandiien
Sun Apr 23, 2006 9:25 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: ForageAA.mac
Replies: 16
Views: 9193

thanks
by Eandiien
Sun Apr 23, 2006 1:23 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: ForageAA.mac
Replies: 16
Views: 9193

timeing

something is wrong with the timeing recieving a message before each forage stating not ready to forageyet or something close to that then it immeaditly goes to forage seconds later. any help on this one . this is new as of the patch this last wednesday