Ok the level of my macro knowledge is extremely limited. I would like to make the code ignore what the zone info is in the ini file and just check the loot table which I will enter alphabetically. I also want it to only echo in the stat section of the macro the number of things looted that are >0. T...
CG, the macro is currently setup like you mentioned. Here is a little example [Takish-Hiz: Sweeping Tides] loot1=geode loot2=amethyst [The Broodlands] Loot1=scale ore Loot2=Air-infused Spring Water Loot3=Steaming Water Loot4=Coarse Salt Loot5=Olive Fear had a good suggestion for alphabetizing the lo...
Does anyone have a suggestion on how I can have this macro reload the loot list from my .ini when I change zones? What I mean is, can it be made to identify a zone change and then pull up the loot list for that new zone? Right now I have to stop the macro and restart it for the new zone Im in.
Army, the YAFM would work fine if I wanted to sit there and set a 0 Value to the whole loot list of that zone instead of updating my .ini to loot just the stuff I want. The list of items I want, is MUCH smaller than list of crap that I dont want. As for dropping the items, well that is personal pref...
Army, fearless about sums it up. I know how YAFM works, and for many its a great macro. But like I said in the previous posts, it sucked for my needs. Most of the foraged items are garbage, so this is the best way for me to eliminate them.
This macro is designed to function in an identical way to the adv_fishing macro created by Panther. You have to create a Foragingloot.ini with the zone names and the forage items you want to KEEP in it. If you forage an item that is not on your list you will drop it. If you want a forage macro to ad...
Ok I wanted to have a foraging macro that worked like the adv_fishing macro so here it is. It has been tested for a limited time but it works. This is meant to do while AFK or at least while not moving items in inventory or looting mobs. This is because you will drop those items that are not in your...
Well if someone else did it that would mean I could be my naturally lazy self and not have to work for it :) I do have some old school programming to fall back on (Turbo Pascal, yeah I know, who the fuck programs in that crap) so I am sure I could learn pretty fast how to make it work.
Is there anyway to have this macro modified so it acts like the adv_fishing macro? I want to set up loot tables for individuals zones so as to loot ONLY what is in the loot table. So in other words it will destroy anything that is not currently in the loot table. I get sick of having to keep adding ...