Search found 3 matches

by Booges
Tue Sep 12, 2006 2:21 am
Forum: MQ2::Custom UI
Topic: krust (UI, macro & plugin) 2006.09.28 *Macro Update*
Replies: 478
Views: 162963

Re: inventory

the UI shows your inventory and four clickable boxes for clicky items. They are set by default to primary weapon, range, an earring and one other i can't remember. Is there a way to assign these boxes to clicky items I use? I.E. i need shoulders and a ring slot there. Inventory EQType: 0 = Charm 1 ...
by Booges
Mon Aug 21, 2006 3:30 pm
Forum: MQ2::Custom UI
Topic: krust (UI, macro & plugin) 2006.09.28 *Macro Update*
Replies: 478
Views: 162963

EQUI_BlockedBuffWnd.XML: Add <Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" /> <!-- Blocked Buff Add-on by name --> <Button item = "BW_AddSpellToBlock"> <ScreenID>BW_AddSpellToBlock</ScreenID> <!--<Font>3</Font>--> <RelativePosition>true</RelativePosition> ...
by Booges
Tue Apr 04, 2006 4:13 am
Forum: MQ2::Custom UI
Topic: krust (UI, macro & plugin) 2006.09.28 *Macro Update*
Replies: 478
Views: 162963

go into gimp_clickies.inc

scroll down to Sub BuffedResists and add:

Code: Select all

        /if (${Me.Buff["Form of Protection I"].ID})	/varset ResistBuff Form of Protection I