Search found 2 matches

by Robbiem01
Tue Apr 19, 2005 10:13 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Pathed Farming Macro for any zone.
Replies: 10
Views: 8104

I had a problem with the macro not closing loot window if there were no items on the corpse. Here is my modification that worked, before and after code shown. Before: Sub LootMob /declare LootSlot int inner 0 /declare LootCheck int inner 0 /declare LootTotal int inner 0 /delay 1s /face fast /keypres...
by Robbiem01
Mon Feb 21, 2005 7:15 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Kaladim Fungi Harvester
Replies: 106
Views: 56863

Maybe i'm a little slow but it took me a while to get dont_know_it_all's fix to work. Basicly open \MQ2\MQ2Main\EQData.h scroll down to line #1348 and copy this code in place of old code. #define MAX_GUILDS 0x5DC typedef struct _GUILDS { /*0x0000*/ PVOID pOneEntryVTable; /*0x0004*/ BYTE UnknownByte0...