What you are doing wrong is NOT READING THE FUCKING MANUAL OR THE MESSAGE BOARDS, AND ASKING THE SAME FUCKING STUPID QUESTION THAT IS ASKED EVERY PATCH.
Now, hopefully that will forestall the rest of the idiots who want to post the same damn question.
I'm getting this same crash today. Random crashes to server select or complete game lockups every couple minutes with EQ. Using the latest CVS, grabbed it this morning (Sunday the 9th). Same first chance exception as well. I do NOT have the /caption options changed however. They are at the MQ defaul...
As for the Plugins, I got a good understanding, but still need to find a free compiling program. If someone could link me one (a direct download link would be SUPERB!), my many thanks to you. This is another one of those questions I get tired of. You need Visual C++ 6.0 or better to compile MQ. It ...
I do agree that the download needs to be moved to where only registered users can get to it. Will take a look at it, but PhP isn't a strong point of mine.
As of 29 April 04, the following is a list of every ScreenID in the various EQ UI XML files. This list is for the default UI, custom UI's may have more locations: EQUI_AAWindow.xml TrainButton HotButton DoneButton LessExpButton MoreExpButton PercentLabel ExpCount ExpGauge TotalLabel CurrentLabel Tot...
Yah, I fixed the /varadd error. And I get the same result when stuff dies, not sure where that is occuring yet. Also, MovementLoop causes CheckObstacle to be called a LOT, and that almost always results in a strafe movement. I'll have to come up with a better obstacle avoidance routine. My guess is ...
I'm guessing there is a memory leak in the graphics routine. EQ seems to be filling up the vid card memory and then not clearing it, which causes the computer to have to start using RAM instead. That fills up... you get progressively worse lag ending in a freeze. Basically, the client is crap, unsta...