Search found 24 matches

by Chatwiththisname
Tue Feb 12, 2019 1:07 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: A simple pulling macro
Replies: 4
Views: 2235

Re: A simple pulling macro

This macro is pretty old at this point. Not really supported anymore. Just threw it up to share in it's current state. Due to lack of comments on this I've moved on. Though there are a lot of macros and other resources available here and on the web.
by Chatwiththisname
Thu Jan 24, 2019 2:47 pm
Forum: MQ2::Macros::Conversion Help
Topic: Help converting this mac
Replies: 3
Views: 3893

Re: Help converting this mac

Wrote this one a while back. it's not perfect, but works for multiple applications, uses MQ2Nav, so it requires a mesh for the zone. ||||||||||||||||||||||||||||||||||||||||||||||||||| |GroundGrab.mac by Chatwiththisname |v1.0 ~ Initial release 3/9/2018 | |Usage: /mac GroundGrab item name I want ~~ ...
by Chatwiththisname
Wed Dec 12, 2018 10:11 pm
Forum: MQ2::Development::Feature Discussion
Topic: Improved ${Target.Named} exlusion list.
Replies: 2
Views: 884

Re: Improved ${Target.Named} exlusion list.

Sounds good to me. Though testing has been limited for the sake of developing my plugin, as of now I haven't encounter a valid target with a surname. Looking forward to seeing it added as an option.
by Chatwiththisname
Sun Oct 14, 2018 9:24 am
Forum: MQ2::Development::Feature Discussion
Topic: Improved ${Target.Named} exlusion list.
Replies: 2
Views: 884

Improved ${Target.Named} exlusion list.

So I've been brainstorming a little bit about our Named variances and have started testing something new to try and weed out creatures that aren't valid targets in a typical scenario. I noticed that a lot of creatures are considered named mobs that also have a "surname" or "Lastname&q...
by Chatwiththisname
Tue Jan 02, 2018 10:39 pm
Forum: MQ2::Macros::Help
Topic: Using variable in #include
Replies: 8
Views: 2130

Re: Using variable in #include

As per bot40.mac (PeteSampras originally bot.mac) he uses a #define for his INI

#define MyIni Bot_${Me.CleanName}_${MacroQuest.Server}_${Me.Class}.ini

Try doing that with the include then
#define MyInc Auto_${Me.Class}.inc
#include MyInc
by Chatwiththisname
Wed Oct 11, 2017 1:30 pm
Forum: MQ2::Bug Reports
Topic: Aura change problem. No Such 'string' member 'Name'
Replies: 7
Views: 2416

Re: Aura change problem. No Such 'string' member 'Name'

/if (!${Me.Class.ShortName.Equal[SHM]}) { /if (${ImNotReady}||${Me.Aura[1].Name.Length} && !${Me.AltAbility[Spirit Mastery]} && !${Me.AltAbility[Auroria Mastery]}||${Me.Aura[2].Name.Length}||${AuraDelay}||${NeedLoad}) /return } else { /if (${ImNotReady}||${Me.Aura[1].Length} &&a...
by Chatwiththisname
Wed Oct 04, 2017 6:11 pm
Forum: MQ2::Bug Reports
Topic: Aura change problem. No Such 'string' member 'Name'
Replies: 7
Views: 2416

Re: Aura change problem. No Such 'string' member 'Name'

No response to this as of yet. Just bumping in hopes of getting a response.
by Chatwiththisname
Sun Oct 01, 2017 5:19 pm
Forum: MQ2::Bug Reports
Topic: Aura change problem. No Such 'string' member 'Name'
Replies: 7
Views: 2416

Aura change problem. No Such 'string' member 'Name'

- [2017/10/01 16:01:38] No such 'string' member 'Name' - [2017/10/01 16:01:38] noneya.mac@4015 (Aura): /if (${Me.Aura[1].Name.Length} && !${Me.AltAbility[Spirit Mastery]} && !${Me.AltAbility[Auroria Mastery]}||${Me.Aura[2].Name.Length}||${AuraDelay}||${NeedLoad}) /return - [2017/10/0...
by Chatwiththisname
Sat Jul 29, 2017 6:17 pm
Forum: Other::General
Topic: greetings and salutations, travelling wayfarers
Replies: 5
Views: 2830

Re: greetings and salutations, travelling wayfarers

/target DaggettBeaver
/keypress q
by Chatwiththisname
Sat Jul 29, 2017 6:14 pm
Forum: Bullshit
Topic: A pointless thread
Replies: 744
Views: 261268

Re: A pointless thread

Necro posting ftw.
by Chatwiththisname
Wed Jul 26, 2017 4:02 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: [Macro] Banksorter
Replies: 0
Views: 902

[Macro] Banksorter

Attempted to create a bank sorter, while it does sort your bank, it doesn't sort inside an array. I tried but I was fudging up the movement of the items. The code is there, but either commented out /varset's or the sub call all together. Until then, the items are sorted in real time. First and last ...
by Chatwiththisname
Wed Jul 26, 2017 3:48 pm
Forum: MQ2::Development::Feature Discussion
Topic: Feature Request: /mqpause #
Replies: 5
Views: 1309

Re: Feature Request: /mqpause #

jdestefx wrote:That's different. I don't want a serial pause. I want to freeze a macro while I issue other commands briefly.
closest thing to that is /timed I believe

http://macroquest2.com/wiki/index.php/Timed

you could /multiline ; /timed 10 /mqp off ; /mqp on

or something like that I suppose?
by Chatwiththisname
Mon Jul 24, 2017 11:48 pm
Forum: MQ2::Macros::Requests
Topic: Collection checking and using
Replies: 1
Views: 1420

Re: Collection checking and using

I've got a few houses I store collections in. I'd like to run a macro that'd look at each item, see if I have collected it yet, or not. If not, take 1 of them, right click it in inventory, and then continue going through the rest in the house. I really need the syntax, if no one's done a macro for ...
by Chatwiththisname
Mon Jul 24, 2017 4:05 pm
Forum: MQ2::Macros::Help
Topic: Sorting
Replies: 2
Views: 1432

Sorting

So i've started a macro based loosely off other macro's that sort. This does sort. But it sorts each bag individually. It's certainly useful for stackable item compression and pushing empty slots to the last bank bag. It needs to be stored in arrays, sorted, and then pushed back out where each item ...
by Chatwiththisname
Sun Jul 23, 2017 11:50 pm
Forum: MQ2::Bug Reports
Topic: Possible bug with ${String.Compare[AnotherString]}
Replies: 1
Views: 504

Re: Possible bug with ${String.Compare[AnotherString]}

:kLoop /if (${Me.Bank[${i}].Item[${j}].Name.Left[${k}].Equal[${Me.Bank[${i}].Item[${Math.Calc[${j}+1]}].Name.Left[${k}]}]}) { /if (${k} < 20) { /varset k ${Int[${Math.Calc[${k}+1]}]} /goto :kLoop } } else I've adjusted the code quite a bit. Basically I compare the 1st letters and if they match the ...