Search found 30 matches

by Zornecro
Sun Oct 31, 2004 5:05 pm
Forum: MQ2::Macros::Help
Topic: Walking or Running
Replies: 14
Views: 3939

How to force run/walk without a 3-child IF chain

Want to be sure you're in RUN mode?

Code: Select all

/notify ActionsMainPage AMP_RunButton leftmouseup
Want to be sure you're in WALK mode?

Code: Select all

/notify ActionsMainPage AMP_WalkButton leftmouseup
Q.E.D. :twisted:

(Unlike the IF logic above which returns TRUE regardless of being in run or walk mode.) :P
by Zornecro
Thu Oct 21, 2004 5:06 pm
Forum: Games::Everquest
Topic: Okay.... how do they DO this?
Replies: 35
Views: 27651

I'm one of the ones who can't afford the PP

I've never bought a character and never intend to, and do dislike the obvious "eBayed" players in game, but a lot of them are just bad players using dad's main or whatever. A friend got 200kpp for $80 doing direct business with some player on our server. Damned fool spent it all and twinke...
by Zornecro
Thu Oct 14, 2004 12:19 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Bazaar Buying macro
Replies: 44
Views: 15502

I hear rumor SOE really changed the memory protection system, so we may have some wait on our hands (much sorrow and attaboys aimed toward MQ2 devs). newArray was a parameter of ReadINI, so you'd pass in the name of an array you wanted to create, which is assumed wasn't in existance at that moment. ...
by Zornecro
Wed Oct 13, 2004 4:08 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Bazaar Buying macro
Replies: 44
Views: 15502

:oops: I really did use it, but must have made an edit-while-posting mistake (or several, as you pointed out). Thanks a lot for working at the fix. I might as well correct my original post and credit you for the expert help. I am a new MQ2 user, only about one week of experience with it. :oops: I th...
by Zornecro
Tue Oct 12, 2004 1:39 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Bazaar Buying macro
Replies: 44
Views: 15502

My spin on bargain hunting

I decided to do my own bazaar bargain hunter. This uses an INI file as a shopping list and searches the bazaar for the best price discount beneath the maximum prices you set for items you want. Then it makes a magic rope to that merchant and tells you what item and price. This is not auto-pathing, a...
by Zornecro
Sun Oct 10, 2004 9:12 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Smithing Freebie Quest
Replies: 15
Views: 6182

I didn't examine it for end conditions, like when the NPC doesn't have any more work for you to do. Remember to always have a hotkey to halt looping macros:

Code: Select all

/hot Stop /end
by Zornecro
Sun Oct 10, 2004 6:48 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Smithing Freebie Quest
Replies: 15
Views: 6182

Sub Main
(all these calls omitted)
/goto :Start
/return

Add the part in bold, maybe that's all it needs, assuming it leaves you standing back where you started.
by Zornecro
Sat Oct 09, 2004 6:44 pm
Forum: MQ2::Macros::Snippets
Topic: advpath.inc v1.31 -- follow/record/playback pathing inc file
Replies: 49
Views: 38578

advpath.inc |advpath.inc |Generic movement/pathing macro for inclusion in your own macros. |Version 1.31 |Date:08/08/2004 | ||** [advpath] version=1.31 **| I'd like to be able to follow someone's pet. Why? To automate a mage to summon an item and trade it to a pet. Here's the change I made: } else ...
by Zornecro
Fri Oct 08, 2004 3:32 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Natural Beastlord Hunter v1.1.9 (Updated 2004-07-11)
Replies: 209
Views: 74316

correction IgnoreListCheck: NULL==2127 ? See if the "IsInArray" sub has the following statement, I may have bug fixed it on my side: /if (${${varname}[${i}]} && ${${varname}[${i}]}==${var} ) /return 0 The other bug fix I found is in Sub ClearIgnoreList. There's a statement with /s...
by Zornecro
Thu Oct 07, 2004 4:17 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Natural Beastlord Hunter v1.1.9 (Updated 2004-07-11)
Replies: 209
Views: 74316

Edit the lines that say: #define DEBUG_2 "/squelch /echo" #define DEBUG_3 "/squelch /echo" So that they both just are set to "/echo". That gives you a lot more info. Chances are it is trying to self buff you with a spell improperly named (used forward quote instead of b...
by Zornecro
Wed Oct 06, 2004 6:04 pm
Forum: MQ2::Help
Topic: Plugin Help
Replies: 2
Views: 910

The step of SETENV before calling the compiler is important. The step of having the Windows SDK installed also is required.
by Zornecro
Mon Oct 04, 2004 10:08 pm
Forum: MQ2::Macros::Snippets
Topic: ini2array.inc - Short example
Replies: 8
Views: 4420

/if (${Ini[${FileName},${SectionName},-1,NO].Equal[NO]}) { What does this check for? I don't understand the syntax of ,-1,NO. -1 is part of the Ini TLO that means you don't care what that parameter is (this is in the TLO doc for INI on the MQ2 helpfile atm). Basically, if the section name regardles...
by Zornecro
Mon Oct 04, 2004 9:55 pm
Forum: MQ2::Macros::Snippets
Topic: ini2array.inc - Short example
Replies: 8
Views: 4420

My spin on INI reading

I think all that's really very different from what's above is there are more comments in the code to help you understand what it's doing, and some comments can be replaced with /echo to help you debug it if it's not working as you intended. |----------------------------------------------------------...
by Zornecro
Mon Sep 27, 2004 2:10 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Necromancer Nasty Hunter 0.9
Replies: 5
Views: 4805

Macro link here

I decided to update this on my web hosting space instead of all those messages. :wink: http://home.elp.rr.com/bearpaws/nnh.mac <- make sure you right click and "save as" into your MQ2/release/macro folder else Quicktime will try to play this as a video. :oops: This adds an optional "s...
by Zornecro
Sat Sep 25, 2004 1:06 pm
Forum: MQ2::Macros::Help
Topic: why doesnt this parse?
Replies: 3
Views: 976

I believe events actually don't trigger like you'd expect happens in C++. Somewhere in your loop where you need events to be handled you have to add: /doevents That is what is known as "cooperative" multi-tasking or event processing, aka the old Windows 3.x way of doing things when program...