[[Custom UIs]] I have added in the section about Note to tooltipreference. My question is mainly about the & symbol that seems to be giving me a syntax error on loading the ui. Thought I would just add the bit in about the < symbol since over time I've seen a few questions crop up about it. Exam...
Why is only 1 person going up in skill. It is the correct person thankfully, but 1 started with 2 skill the other with 3. The former has now reached 75 while the later is still sitting on 3.
Can only 1 person learn a language in a group at a time?
NM got it to work.
not sure what did it but I started the macro and then used the chat window menus to set the language. I had original set it using the /language # command. So not sure if it was the setting after starting or the menu vs. command but its working.
OK does the original language one still work? I tried it today but I seem to speak to the group in common with the lines in the macro. If I mannually type the line in it will speak in the unknown tongue. I even reduced the macro down to a single line with a 10 sec delay. Ran the macro, when the line...
Is there anyway to get something like ${NearestSpawn[]} that would work for ground items? As far as I can tell the spawnsearching doesn't include ground items. Looking to use it in the same way many HUDs have the closest 5 named showing distance and direction etc, except this would show items which ...
I was grouped the other day with someone pulling who had I would guess about 30+ different incoming messages. Well it was a Vxed trial and I don't think I seen 1 repeat message. My only thought coud be that he was using MQ2 or something else I don't know out there with similar capabilities.
Thought I'd post this since I haven't seen anyone else place one in their HUD, I've had it for a while and itcan be handy. Progress1=3,5,64,50,255,50,${If[${Window[AdventureRequestWnd].Child[AdvRqst_RequestButton].Text.Equal["Leave Adventure"]},${If[${Window[AdventureRequestWnd].Child[AdvR...
I have been getting random crashs for a while now, I turn of MQ2 and nothing happens. I don't really have any debugging stuff except .NET which whenever I run it I don't seem to crash, always the way isn't it. I have only had it happen on zoning, it is not a consistant zone. Also 2 of my friends hav...
After running my macro (customised forage with the same basis as this one) I've now changed the if to look like this. /if (${Me.AbilityReady["Forage"]} && !${Window[BigBankWnd].Open} && !${Merchant.Open} && !${Window[TradeWnd].Open} && !${Window[SpellBookWnd...
No worries about the loss, was going to be for a twink anyhow. just glad it wasn't something more important. I have no idea why the /autoinv didn't get it, unless I was ultra unlucky and picked up the item in the 1/2 sec pause before the last /autoinv and the forage command. Since while in a bank th...