Search found 34 matches

by No_Idea_At_All
Sat Oct 28, 2006 5:19 am
Forum: MQ2::Help
Topic: Using && in a UI Tooltip Reference.
Replies: 10
Views: 1304

Nevermind, after a bit more thinking I slapped myself for not thinking of just nesting if statements.

Although still a good thing to have in the wiki.
by No_Idea_At_All
Sat Oct 28, 2006 3:38 am
Forum: MQ2::Help
Topic: Using && in a UI Tooltip Reference.
Replies: 10
Views: 1304

Using && in a UI Tooltip Reference.

[[Custom UIs]] I have added in the section about Note to tooltipreference. My question is mainly about the & symbol that seems to be giving me a syntax error on loading the ui. Thought I would just add the bit in about the < symbol since over time I've seen a few questions crop up about it. Exam...
by No_Idea_At_All
Thu Sep 30, 2004 7:36 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Language Macro - Master Languages with a group
Replies: 44
Views: 37884

HEHE ok now another question.

Why is only 1 person going up in skill. It is the correct person thankfully, but 1 started with 2 skill the other with 3. The former has now reached 75 while the later is still sitting on 3.

Can only 1 person learn a language in a group at a time?
by No_Idea_At_All
Thu Sep 30, 2004 7:30 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Language Macro - Master Languages with a group
Replies: 44
Views: 37884

NM got it to work.
not sure what did it but I started the macro and then used the chat window menus to set the language. I had original set it using the /language # command. So not sure if it was the setting after starting or the menu vs. command but its working.
by No_Idea_At_All
Thu Sep 30, 2004 7:26 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Language Macro - Master Languages with a group
Replies: 44
Views: 37884

OK does the original language one still work? I tried it today but I seem to speak to the group in common with the lines in the macro. If I mannually type the line in it will speak in the unknown tongue. I even reduced the macro down to a single line with a 10 sec delay. Ran the macro, when the line...
by No_Idea_At_All
Fri Sep 17, 2004 8:03 am
Forum: MQ2::Help
Topic: Ground Items
Replies: 2
Views: 1612

Ground Items

Is there anyway to get something like ${NearestSpawn[]} that would work for ground items? As far as I can tell the spawnsearching doesn't include ground items. Looking to use it in the same way many HUDs have the closest 5 named showing distance and direction etc, except this would show items which ...
by No_Idea_At_All
Wed Sep 15, 2004 8:11 am
Forum: MQ2::Bug Reports
Topic: Gem 9
Replies: 4
Views: 1271

Gem 9

It appears that Gem 9 returns NULL. ${Me.Gem[9]}
by No_Idea_At_All
Tue Aug 31, 2004 5:59 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: KISS Incoming Message generator
Replies: 32
Views: 35233

I was grouped the other day with someone pulling who had I would guess about 30+ different incoming messages. Well it was a Vxed trial and I don't think I seen 1 repeat message. My only thought coud be that he was using MQ2 or something else I don't know out there with similar capabilities.
by No_Idea_At_All
Sat Aug 28, 2004 12:41 am
Forum: MQ2::Custom UI
Topic: LDoN Progress
Replies: 1
Views: 1587

LDoN Progress

Thought I'd post this since I haven't seen anyone else place one in their HUD, I've had it for a while and itcan be handy. Progress1=3,5,64,50,255,50,${If[${Window[AdventureRequestWnd].Child[AdvRqst_RequestButton].Text.Equal["Leave Adventure"]},${If[${Window[AdventureRequestWnd].Child[AdvR...
by No_Idea_At_All
Wed Aug 25, 2004 10:04 am
Forum: MQ2::Bug Reports
Topic: Zone Crash / Random Crash
Replies: 7
Views: 2010

I have been getting random crashs for a while now, I turn of MQ2 and nothing happens. I don't really have any debugging stuff except .NET which whenever I run it I don't seem to crash, always the way isn't it. I have only had it happen on zoning, it is not a consistant zone. Also 2 of my friends hav...
by No_Idea_At_All
Tue Aug 24, 2004 10:28 am
Forum: MQ2::Macros::Snippets
Topic: Skill_Routines.inc
Replies: 14
Views: 16189

After running my macro (customised forage with the same basis as this one) I've now changed the if to look like this. /if (${Me.AbilityReady["Forage"]} && !${Window[BigBankWnd].Open} && !${Merchant.Open} && !${Window[TradeWnd].Open} && !${Window[SpellBookWnd...
by No_Idea_At_All
Mon Aug 23, 2004 10:13 pm
Forum: MQ2::Macros::Snippets
Topic: Skill_Routines.inc
Replies: 14
Views: 16189

Just something to note Sub Forage /if (${Me.Ability["Forage"]}) { /if (${Me.AbilityReady["Forage"]}) { /declare SittingBefore bool local FALSE /declare CombatBefore bool local FALSE /if (${Me.Sitting}) { /varset SittingBefore TRUE /stand } /if (${Me.Combat}) { /varset CombatBefor...
by No_Idea_At_All
Sun Aug 22, 2004 5:32 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Generalstuff.mac V3.0.0
Replies: 34
Views: 13384

Actually momentary touch of brilliance :) either that or a phsycotic break. REPLACE /if (${Me.AbilityReady["Forage"]}) { /autoinv /autoinv /autoinv /autoinv /autoinv /varset wasSitting FALSE /varset wasAttacking FALSE /if (${Me.Combat}) { /varset wasAttacking TRUE /attack off } /if (${Me.S...
by No_Idea_At_All
Sun Aug 22, 2004 5:26 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Generalstuff.mac V3.0.0
Replies: 34
Views: 13384

No worries about the loss, was going to be for a twink anyhow. just glad it wasn't something more important. I have no idea why the /autoinv didn't get it, unless I was ultra unlucky and picked up the item in the 1/2 sec pause before the last /autoinv and the forage command. Since while in a bank th...
by No_Idea_At_All
Sat Aug 21, 2004 10:15 pm
Forum: MQ2::Macros::Help
Topic: Quick Questions
Replies: 3
Views: 1073

Also Forage you can't be attacking, riding a mount or casting.

The bank and merchants also interrupt forage.


I didn't think Disarm Traps required a target since without MQ you can't target it?