Search found 7 matches

by raytrace
Wed Jul 21, 2004 3:30 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Natural Beastlord Hunter v1.1.9 (Updated 2004-07-11)
Replies: 209
Views: 74552

Line 1122 in the DoTheNuke subroutine is reading /if ( ${Target.Level}>SLOW_ABOVE_LEVEL && ${Target.Type.Equal[NPC]}) { and it should read /if ( ${Target.Level}>NUKE_ABOVE_LEVEL && ${Target.Type.Equal[NPC]}) { Also on the next line, at 1123 /call Cast "NUKE_SPELL" gem1 I th...
by raytrace
Thu Jul 15, 2004 9:36 am
Forum: MQ2::Macros::Requests
Topic: Bard AFK safety net
Replies: 3
Views: 2081

Bard AFK safety net

One of my biggest pet peeves is to have a group ask me to keep the mana song up while I need to go AFK for whatever reason and the keep pulling. This usually results in my bards death. Any way to set up a macro that would: Turn on the AFK sign Detect if I get hit Upon detection of getting hit, stop ...
by raytrace
Thu Jul 15, 2004 9:28 am
Forum: MQ2::General
Topic: Strange mob in PoV
Replies: 14
Views: 5084

If I'm not mistaken, I do believe that the actual times on those timers are on the server side only.
by raytrace
Sat Jul 03, 2004 8:09 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Natural Beastlord Hunter v1.1.9 (Updated 2004-07-11)
Replies: 209
Views: 74552

I noticed that the Sub Main doesn't have a /return at the end before starting the next Sub call. Maybe this will stop the macro from ending randomly. Then again, maybe not. :EndMacro /endmacro [color=red]/return[/color] |---------------------------------------------------------------------------- |S...
by raytrace
Sat Jul 03, 2004 7:52 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Natural Beastlord Hunter v1.1.9 (Updated 2004-07-11)
Replies: 209
Views: 74552

Nice work on the macro, I love it. Using version 1.1.0.

I do have 2 issues to report. One is running into the macro ending randomly. The second is it detects an obstacle after casting the slow each and every time.
by raytrace
Mon Jun 28, 2004 12:24 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: KISS Incoming Message generator
Replies: 32
Views: 32156

KISS Incoming Message generator

I don't know about anyone else, but I have around 9 different incoming messages and all of them funny. I like to keep my group entertained when I'm pulling, but having so many hotbuttons for different messages started to become a pain so I wrote this. It's a simple incoming message macro that random...
by raytrace
Mon Jun 21, 2004 11:22 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Consent Monks and Rogues in Raid.
Replies: 18
Views: 6098

Yeah, I'm always getting yelled at because I forget to consent on a death. I die so rarely that I just don't think about it. Now for us that forget, couldn't you do this instead? *Edit* I made the struct changes that ieatacid linked to earlier in this thread and recompiled MQ2 and this worked out gr...