Search found 27 matches

by bushdaka
Mon Oct 15, 2007 4:55 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Afk unlock shrouded forms (now support some potions)
Replies: 119
Views: 47732

Something you can add to your shroud macros... I tried several different ways to get the percentages from the window without opening it, but it doesn't seem to update unless it's open. If anyone makes improvements to this routine I'd be interested in seeing them. :P sub ShroudInfo /declare x int /de...
by bushdaka
Fri Jun 01, 2007 1:40 am
Forum: Games::Other
Topic: Wow a whole sh-it ton of cheaters all in one place...
Replies: 5
Views: 5610

:shock:

:lol:
by bushdaka
Sat Dec 23, 2006 12:59 pm
Forum: MQ2::Macros::Requests
Topic: begging
Replies: 9
Views: 5615

Another good question is... who do you beg to get skill ups? I searched and found people had used Abysmal Sea, LDON camps, various merchants around Freeport, but those posts are dated 2004. I'm at skill 190 and want to max mine out (270) just for the hell of it. Are those locations still valid for b...
by bushdaka
Wed Jul 26, 2006 3:55 pm
Forum: MQ2::Bug Reports
Topic: a way to put no drop stuff in share bank
Replies: 16
Views: 13452

Goldbach wrote:hmm it destoryed my iteam wtf
:shock:

:lol:
by bushdaka
Sat Jul 22, 2006 8:30 pm
Forum: MQ2::Macros::Requests
Topic: Feign death
Replies: 15
Views: 3537

The other problem is simply that the mob may not have lost aggro :-) I do have some very similar code in a few macros for both necro and monk, but I leave them down until I check on things. Also, /pet feign if you got the AA ... no sense in letting the pet die
by bushdaka
Wed Mar 08, 2006 3:54 pm
Forum: MQ2::Macros::Requests
Topic: Avoid Named
Replies: 46
Views: 4737

Without seeing the code that he's using, I would still have to assume he's doing some sort of Spawn search, maybe NearestSpawn or just plain Spawn[radius X] or something. In any event, what you want to use is ALERTS. It's your built in filter system for searching the spawn table. For example: /alert...
by bushdaka
Mon Dec 05, 2005 1:24 pm
Forum: MQ2::Bug Reports
Topic: /Click and /Mouseto no longer working
Replies: 18
Views: 4612

http://www.macroquest2.com/phpBB2/viewtopic.php?t=12490

While not the best solution since /mmouseto affects the Windows cursor which would affect all applications, it does get the job done. Substitute /mmouseto for /mouseto.
by bushdaka
Wed Nov 16, 2005 11:55 pm
Forum: MQ2::General
Topic: Welcome our newest addition to the MQ2 dev team
Replies: 20
Views: 20198

:D

Gratz rswiders, and thanks for the consistent helping out of this great program!! Donation inc for the team!
by bushdaka
Sat May 21, 2005 1:36 am
Forum: MQ2::General
Topic: eqgame.h 5/18
Replies: 12
Views: 5989

Where is my super decoder ring? Let's see, 16 left, 13 right, 22 left...
by bushdaka
Sun Apr 03, 2005 5:35 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Self Automated Tradeskill Macros
Replies: 409
Views: 332956

Looking forward to seeing any updates/mods you have on these macros, especially anything towards alchemy. I've used the ones that are available on your site for quite a while and wanted to say THANKS!
by bushdaka
Sun Jan 30, 2005 3:32 pm
Forum: MQ2::Bug Reports
Topic: Instanced Zone Freezes
Replies: 7
Views: 4100

It's not just instanced zones from what I've seen. On the server I play on mostly it seems that Eastern Wastes has been a very common crash zone since the patch. I've gotten thrown out of that zone at least 4 times. The whole zone goes down. Try to enter the game and it'll say "this zone is not...
by bushdaka
Wed Dec 01, 2004 6:18 pm
Forum: MQ2::Bug Reports
Topic: Events
Replies: 35
Views: 10750

I found that by taking the chew function that was posted and pasting it into the latest blech.h (thus replacing the existing chew) that all my events fire correctly. This includes some that had problems before the latest mod was introduced. If I take the October zip blech.h and compile that into the...
by bushdaka
Mon Nov 29, 2004 12:14 am
Forum: MQ2::Bug Reports
Topic: Events
Replies: 35
Views: 10750

To test can we take the blech.h from the previous zip and compile it into the 1125 zip? I don't want to screw around and have it cause other issues that might side track my troubleshooting so I thought I'd ask before I step into that approach. My experience so far is the same others... some events d...
by bushdaka
Tue Oct 12, 2004 10:29 pm
Forum: MQ2::Bug Reports
Topic: Lay Hands - doability
Replies: 7
Views: 3645

Lay Hands - doability

It would appear, and someone can confirm, that /doability "Lay Hands" for a Paladin does not respond. Doing a /doability list shows the button that "Lay Hands" is on as "Infravision". Manually doing the command "/doability Infravision" pressed the button that ...
by bushdaka
Tue Sep 28, 2004 10:36 pm
Forum: MQ2::Macros::Snippets
Topic: Aggro checker, or is npc facing pc or loc z?
Replies: 5
Views: 2938

I am looking for a way to know if I've got aggro during a battle. Since this routine was posted a while ago, and it doesn't actually check to see if you're being hit, anyone have experience with this routine to know if it's working well? I've tried some #events but for some reason even handing them ...