WOW, I CANNOT believe that that game still exists! WAY back when, it was Sierra's The Realm. I helped write a macro for that program way back when, called Autoplayer. Not sure if I even have it still. But do a search for Autoplayer AND Sierra AND Realm it might still be out there, gluck :P
First of all, USE THE CODE function on the board! I will not attempt to read anything without it. If you have a specific question on your code, ask for it in the Macro Help forum. But the best way to to figure out if it runs well is to run it! Now for your questions in specific. I have added the Anc...
Well, here goes version 2! Avoid Mob is tested a lil bit further. It is now running away from mobs it doesnt like, but I havent been able to test it all that much... still might have a few quirks left. Targeting now doesnt target the mob till it is within casting range. No more targeting from 3000 u...
Actually it is happening occasionally on NPC corpses. I was trying to use this to let me know if I have killed all the mobs in the aggrolist. And sometimes it would return a health of 11 for a corpse that it targeted. I had to take out these checks, cause it kept trying to attack the corpse. Both ${...
|Buffs to be kept up on self /declare AB_NumberOfBuffs int outer 9 /declare AB_MyBuffs[${NumberOfBuffs}] string outer /varset AB_MyBuffs[1] "Spiritual Dominion" /varset AB_MyBuffs[2] "Spirit of Wolf" /varset AB_MyBuffs[3] "Infusion of Spirit" /varset AB_MyBuffs[4] &quo...
Actually, I would use only 1 particular string (or 4). No changes, no mispellings. Whenever I am advertising, I use Shift-up to get my last message and hit enter, so I dont have to keep retyping it. It would not be odd to see the same message over and over. The hard part would be : If someone buys t...
Right now, it will return to the anchor spot each time you kill a mob. (Cause it was going WAY far away, and killing Sarnak Youths before I added the anchor stuff.) But I like the idea of returning only if you start to go outside a set range. (Or if you have an avoid mob in sight). I think I will im...
Using your instance, you have it slightly off. I believe the zone name needs to be caps sensitive. Do a /echo ${Zone.Name} and type that exactly. [The Plane of Nightmare] I also had problems with mobs that have multiple words in their name. So I would change the Mob1=a blood raven for instance to Mo...
funmonkey - check out the bsthunter.mac. It has an anchor point stuff in it (it currently doesnt pull mob back to your anchor. But rearranging it wouldnt be that hard. Or just copy the MoveToAnchor code and the call for it. Remove the avoid mob stuff. Very easy!
bsthunter.mac : | Beastlord Hunter Macro | bsthunter.mac | Author : ab2304 | Version : v1.0 2004-06-10 9:30pm EST | Useage : /macro bsthunter | Description : This macro will run your character around killing any mobs in your | HunterMob.ini. Then it will attempt to loot all items in your | HunterLoo...