Search found 83 matches

by Terramantian
Sat Sep 17, 2005 12:08 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: <Delete>
Replies: 12
Views: 5093

<('-')>
by Terramantian
Fri Sep 16, 2005 7:24 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Yo "Devs"
Replies: 69
Views: 33081

You are right and wrong, respectively, I think. I think this particular guy is joking yes, but no matter how many times you think you've found the limit to human stupidity, you always find someone who'll break it.
by Terramantian
Thu Sep 15, 2005 4:54 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Yo "Devs"
Replies: 69
Views: 33081

If MQ2 becomes subscription then we all become customers rather than a community. I dunno about the devs but in their place I would consider this worse than as it is now. In my experience this makes people feel entitled (more so than some do here) and makes them demand more while knowing/giving less.
by Terramantian
Sat Jul 02, 2005 1:36 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Wait4rez.mac: consent, accept rez then loot (Update 4/17/05)
Replies: 69
Views: 74274

People in the help forum are too busy complaining about the pointless string change, so i'll ask here. Is this working for anyone since the patch? The ConfirmationDialogBox window seems to have disappeared, at least for me.
by Terramantian
Sun Jun 12, 2005 8:53 pm
Forum: MQ2::Macros::Requests
Topic: SUPER simple canni mac.
Replies: 6
Views: 2653

Code: Select all

/if (${Me.CurrentHPs} < ${Math.Calc[${Me.MaxHPs}/2]} && !${Me.Buff[${SpellHoT}].ID} && ${Me.CurrentMana}[color=red]<[/color]${Spell[${SpellHoT}].Mana})
Shouldn't that be a >?
by Terramantian
Mon Apr 18, 2005 8:33 am
Forum: MQ2::General
Topic: Sony and their EULA
Replies: 7
Views: 3623

You may not use any third party software to modify the Software to change Game play . Even if you could argue that (doubtful), mq2 definitely changes gameplay. And it may not modify the actual everquest executable (I think with memory...that's still a grey area), but I believe by software the mean ...
by Terramantian
Thu Mar 31, 2005 11:10 pm
Forum: MQ2::General
Topic: EverQuest 2 Crafting Macro
Replies: 8
Views: 2883

Always mouseover links first... and none of you have seen that before!? LOL that one's almost as common as goatse was.
by Terramantian
Thu Mar 10, 2005 10:41 pm
Forum: MQ2::Bug Reports
Topic: Group & GroupMember problems
Replies: 14
Views: 5974

you could still be more specific, hehe... when you log on, the mq2chatwnd fills with those messages, right... are you using a custom MQ UI? or does it happen when you run a macro? Either way, somewhere needs to be updated to use the new syntax for ${Group} . If you can't do this yourself you'll have...
by Terramantian
Thu Mar 10, 2005 9:30 pm
Forum: MQ2::Bug Reports
Topic: Problem with Item.Spell on procing weapons
Replies: 9
Views: 3170

I did some testing and it does indeed not work. well, I'm a C++ noob, but case Spell: if (Dest.Ptr=GetSpellByID(pItem->Item->[b]Clicky.SpellID[/b])) { Dest.Type=pSpellType; return true; } + if (Dest.Ptr=GetSpellByID(pItem->Item->Proc.SpellID)) + { + Dest.Type=pSpellType; + return true; + } return fa...
by Terramantian
Thu Mar 10, 2005 9:07 pm
Forum: MQ2::Bug Reports
Topic: Problem with Item.Spell on procing weapons
Replies: 9
Views: 3170

Um.... ok, the Wiki is for providing information, not asking for it. You want this forum. If this is really a bug though it belongs here. I'll test it if I have time.
by Terramantian
Thu Mar 10, 2005 9:00 pm
Forum: MQ2::Bug Reports
Topic: Group & GroupMember problems
Replies: 14
Views: 5974

[[DataType:group]] [[DataType:groupmember]]
by Terramantian
Wed Mar 09, 2005 10:11 pm
Forum: MQ2::Bug Reports
Topic: Group & GroupMember problems
Replies: 14
Views: 5974

Group & GroupMember problems

I mentioned this in the Wiki and in another post, but in case it was overlooked: ${Group.Member[name]} always returns NULL, and ${Group.Member[n].Name} returns " ". At least for me. I have the 9 March release.
by Terramantian
Wed Mar 09, 2005 10:05 pm
Forum: MQ2::Bug Reports
Topic: Release: 03-08-05
Replies: 74
Views: 4825

Check out the mar 6th update, Group is a datatype now and not a TLO. I added these to the wiki: [[DataType:group]] & [[DataType:groupmember]]. Basically, you need to replace ${Group[n* with ${Group.Member[n* . However ${Group.Member[n].Name} is broken, at least for me, so you need to use ${Group...
by Terramantian
Thu Mar 03, 2005 9:11 pm
Forum: MQ2::General
Topic: macroquest down
Replies: 61
Views: 21550

When I was 13, I developed my own macro for another online game you've probably never heard of (though I did see it mentioned once on the board) called The Realm =)
by Terramantian
Tue Feb 15, 2005 6:59 am
Forum: MQ2::Macros::Help
Topic: First attempt
Replies: 7
Views: 3141

heh, I understand... I can't count how many times I've changed or added a pretty complex sub in one of my macros, then it doesn't work perfectly and I go back to the code a day later and think 'WTF? what is this doing? did I actually write this?' that'd be where commenting liberally just helps... bu...