I updated this a while back, just forgot to post the update.
I've added a few more variables and events. I will be adding some paramaters eventually to make it more flexible for different uses (i.e. skilling up vs making trivial combines.
Just tried DKAA's events, still not firing for me.
Only other thing I can think of..it shows up in red text, do I need to tell the Events what kind of text to monitor or does it check everything by default?
Still not firing :-( I edited the code slightly but its pretty much the same syntaxt as what I had: |Simple imbue macro #Event Done "Sorry, but you don't have everything you need for this recipe in your general inventory." #Event Done "You are missing some required components." #...
I wrote this as a general chain cast macro. I think I wrote it when I needed gold bars, but Ive since used it for all kinds of enchant and imbue spells, so I dont want to check for any specific component.
I will try coppying and pasting Cooch's events and see if those fire.
I have created a simple little macro to chain cast an enchant or imbue spell to summon pretty much whatever. The problem is that it keeps going long after I've run out of reagents. I've tried to create several event triggers to get the macro to end, but none of them seem to fire. Can anyone help me ...
I would like a simple looped macro to have a bot follow me around and loot corpses, keeping certain items and dropping/destroying the rest. As a bonus, the bot could send his pet to attack mobs of interest in range and help me kill, if it wouldnt be hard to add in. I was trying to write this myself,...
This is an ini driven random message generator. It could be adapted for most anything I suppose, but it is intended to choose a random pull message from a list in the ini. | pull.mac - 4 Feb 2005 | Written by: Chill - ini sub borrowed from robdawg | Usage: /macro pull [g/gu/rs/say/#] (some valid cha...
Anyone done any work on this macro lately? I had some ideas for this macro a while back that I never got around to adding. First was to build an array of corpses before it starts clicking. My thought was that is you go down this list you could modify it as you go. The biggest way I saw the list chan...