Search found 51 matches

by bardomatic
Fri Apr 22, 2011 12:01 am
Forum: ISXEQ::Help
Topic: Compile errors
Replies: 18
Views: 7538

Re: Compile errors

I don't think anyone uses ISXEQLegacy.
by bardomatic
Mon Oct 30, 2006 8:00 pm
Forum: ISXEQ::General
Topic: Compile
Replies: 3
Views: 2676

add shell32.lib and user32.lib to the linker input
by bardomatic
Fri Sep 08, 2006 8:30 pm
Forum: ISXEQ::Scripts::Script Depot
Topic: Spell_Routines.inc v3.0 for IS with spellrecasttimes
Replies: 18
Views: 11601

fixed the broken stuff from last fix




SOE
by bardomatic
Wed Sep 06, 2006 1:34 am
Forum: ISXEQ::Scripts::Snippets
Topic: timer object
Replies: 37
Views: 4053

I may have gotten carried away, but I use this for my /timer command to time various events/spawns. ;************************************************************ ;variable scripttimer MyTimer ; ;Useage: ; Methods: ; MyTimer:Set[#] (1/10th seconds) ; MyTimer:Set[#s] (# seconds) ; MyTimer:Set[#m] (# m...
by bardomatic
Wed Sep 06, 2006 12:52 am
Forum: ISXEQ::Scripts::Script Depot
Topic: Spell_Routines.inc v3.0 for IS with spellrecasttimes
Replies: 18
Views: 11601

updates timers, fixed a few bugs
by bardomatic
Tue Aug 22, 2006 9:07 pm
Forum: ISXEQ::Scripts::Script Depot
Topic: Spell_Routines.inc v3.0 for IS with spellrecasttimes
Replies: 18
Views: 11601

Spell_Routines.inc v3.0 for IS with spellrecasttimes

Spell_Routines.inc ; fixed a few problems 9-5-6 ; Spell_Routines.inc 3.0.1 ; fixed timers for recasts, ; spell_routines.inc 2.5.0 ; Originally Written by Rusty~ ; Much code and logic stolen from A_Druid_00 ; Translated for ISXEQ by echoism ; Requires ISXEQExchange for item swap ; spell_routines.inc ...
by bardomatic
Sun Aug 20, 2006 10:36 pm
Forum: ISXEQ::Scripts::Snippets
Topic: Wait4Rez.iss 2.3
Replies: 16
Views: 8091

try this one, it's a little more flexable in the order things are done in, will mem spellset named cr if it exists. objectdef scripttimer { variable uint EndTime method Set(uint Milliseconds) { EndTime:Set[${Milliseconds}+${MacroQuest.Running}] } member:uint TimeLeft() { if ${MacroQuest.Running}>=${...
by bardomatic
Fri Jul 28, 2006 8:38 am
Forum: ISXEQ::Bug Reports
Topic: timer datatype doesn't count down
Replies: 4
Views: 4442

I believe it's actually in the process of being removed
by bardomatic
Mon Jul 10, 2006 9:00 am
Forum: ISXEQ::Scripts::Development
Topic: Bandolier.iss
Replies: 27
Views: 4175

Modified top post.
atom(global) fixed
SettingXML deleted
LavishSettings implemented
Iteration implemented
by bardomatic
Tue Jun 20, 2006 11:45 pm
Forum: ISXEQ::Help
Topic: compiling probs
Replies: 18
Views: 4257

add to top of MQ2Main.h

Code: Select all

#pragma warning(disable:4996)
to get rid of the depriciated warnings
by bardomatic
Mon Jun 05, 2006 9:22 am
Forum: ISXEQ::General
Topic: MQ2 scripts/macros in IS
Replies: 7
Views: 4835

Uplink and Relay are a bit misleading. 1st you have 3 consoles, main, is1, is2 where main is the systemtray console and is also the uplink console, is1 and is2 are game sessions. you can get the session list by typing session in the main console. 2nd the 2 game consoles is1 and is2 shouldn't really ...
by bardomatic
Wed May 31, 2006 10:13 pm
Forum: ISXEQ::Help
Topic: ISXEQMap
Replies: 9
Views: 4026

/who npc named ... /who npc fiend ....
MQ's superwho
by bardomatic
Mon May 22, 2006 9:09 am
Forum: ISXEQ::Scripts::Help
Topic: Porting MQ2 to ISXEQ problems
Replies: 38
Views: 11494

ya, it processes the variables at the beginning of the function regardless of where they are, so keep that in mind when using stuff like variable int myint ${Math.Calc[${othervariable}+3]} it will use the value of othervariable that was available at the moment the function started.
by bardomatic
Sun May 21, 2006 12:55 am
Forum: ISXEQ::Scripts::Development
Topic: Twist.iss
Replies: 2
Views: 3418

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by bardomatic
Sun May 21, 2006 12:55 am
Forum: ISXEQ::Scripts::Development
Topic: Exchange.iss
Replies: 21
Views: 3739

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