Search found 22 matches

by BlackShadow
Wed Apr 20, 2005 11:33 am
Forum: MQ2::General
Topic: Servers up April 20th
Replies: 6
Views: 2312

On a side note, check what is patched, if eqgame.exe aint patched, MQ will continue to work without needing any change. (unless its broken ofcourse)
by BlackShadow
Wed Apr 20, 2005 11:32 am
Forum: MQ2::General
Topic: Servers up April 20th
Replies: 6
Views: 2312

Re: Servers up April 20th

I guess SOE doesn't hate us too much Usually SOE don't care at all about "us", they just do their work, which happends to include structure changes etc at times. When they do care about stuff, its when it takes a longer time for a new MQ to come out due to them changing memchecks or simil...
by BlackShadow
Tue Apr 19, 2005 9:58 am
Forum: MQ2::General
Topic: Allakhazam and MQ
Replies: 43
Views: 17821

Taag claimed to only use the program as a preferred UI. SOE stated that it was aware of many players who use the UI. They also admitted that the extent with which this program can be used as a cheat is debatable rofl... really made my day... Would love to see an official sony representative claim t...
by BlackShadow
Fri Apr 01, 2005 11:16 am
Forum: MQ2::General
Topic: Idiots
Replies: 6
Views: 3705

Re: Idiots

From: adesheer To: Zeus Posted: Thu Mar 31, 2005 8:40 am Subject: warp can u send warp to my email plz im having truble compling it with vsc++ and i cant find it eather lol Kormas_1@hotmail.com He can't even type right :( Ofcourse he is having problems compiling it if he cant even find the plugin. ...
by BlackShadow
Wed Aug 04, 2004 9:18 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Wizard.mac 1.7 - Boxed wizard DPS - 7/20/04
Replies: 13
Views: 5847

mekaniak wrote:Makes me want to play my wizard again. nice script.
Rofl, sorry, but cant help myself... Someone makes a fully automated script for botting a wizard as DPS, then someone says "makes me want to play my wizard again" as a comment....
by BlackShadow
Sat Jul 03, 2004 9:56 pm
Forum: MQ2::Bug Reports
Topic: /alias /xx ;tell not working
Replies: 10
Views: 2177

Well, it started out that I wanted a function to work that didnt, and the "/chat tell" function would solve that I guess, but now its more about fixing the code instead of the function. It wasn't that important anyway.
by BlackShadow
Sat Jul 03, 2004 7:11 pm
Forum: MQ2::Bug Reports
Topic: /alias /xx ;tell not working
Replies: 10
Views: 2177

The reason to check if there's a ; is there is no list of ; commands on the client, so previously you would get an error about an invalid command. All ; commands get sent to the server for processing. Although, I do agree that it could be parsed for replacements etc ;) In HideDoCommand it gets szLi...
by BlackShadow
Fri Jul 02, 2004 3:36 am
Forum: MQ2::Macros::Requests
Topic: looking for a very simple ranger macro plese
Replies: 10
Views: 2804

Oh, not sure what you really wanted btw, but this macro should shoot arrows at any NPC you target that has less then 97% health.

No buttons needed to press or anything.

If you cast a spell or turn on melee attack, it should not try to shoot any arrows..
by BlackShadow
Fri Jul 02, 2004 3:33 am
Forum: MQ2::Macros::Requests
Topic: looking for a very simple ranger macro plese
Replies: 10
Views: 2804

Just try: |archery.mac sub main /echo "Autoarchery activated" :loop /if (${String[${Target.Type}].Equal[NPC]}) { /if (!${Me.Combat}) { /if (!${Me.Casting.ID}) { /if (${Target.PctHPs}<=97) { /ranged } } } } /delay 2 /goto :loop /return I guess one could toss in a ${Me.RangedReady} verificat...
by BlackShadow
Fri Jul 02, 2004 12:31 am
Forum: MQ2::Bug Reports
Topic: /alias /xx ;tell not working
Replies: 10
Views: 2177

After reading some more and thinking about it, I am pretty sure it really is a bug and its supposed to be like the change I wrote above. The reason to check if there is a ; at the start should be because there are no MQ2 commands that starts with it, and its useless for the system to parse thru the ...
by BlackShadow
Thu Jul 01, 2004 11:41 pm
Forum: MQ2::Bug Reports
Topic: /alias /xx ;tell not working
Replies: 10
Views: 2177

Hmm, what about changing: if (szCmd[0]==';') { pEverQuest->InterpretCmd((EQPlayer*)pChar,szOriginalLine); return; } into if (szCmd[0]==';') { pEverQuest->InterpretCmd((EQPlayer*)pChar,szLine); return; } So it sends the parsed line instead of the unparsed one.. Should work? Actually, its kinda danger...
by BlackShadow
Thu Jul 01, 2004 6:44 pm
Forum: MQ2::Macros::Requests
Topic: looking for a very simple ranger macro plese
Replies: 10
Views: 2804

Just wrote this, but havent tested it.. It may or may not work, but will try to test it tomorrow, dont have time to start up EQ atm, sorry. Edit the ARCHBUTTON declare to whatever your archery button is defined as. |archery.mac /declare ARCHBUTTON outer /varset ARCHBUTTON F12 sub main /echo "Au...
by BlackShadow
Thu Jul 01, 2004 6:30 pm
Forum: MQ2::General
Topic: A warning for a bard
Replies: 55
Views: 24982

People using MQ2 to enhance the gameplay by using MQ features and small scripts etc are completely ok in my eyes. People using MQ2 to _remove_ the gameplay completely by running afk macros getting them xp and stuff while not there should be banned. Or leave the game freely and start something they d...
by BlackShadow
Thu Jul 01, 2004 6:25 pm
Forum: MQ2::Bug Reports
Topic: /alias /xx ;tell not working
Replies: 10
Views: 2177

Wierd, both Void HideDoCommand and Class CCommandHook seems harmless enough, and not caring about / or ;..

Or I might just be to tired to start with... But can someone else please try to do an /alias with a ;tell and see what results you get?