Search found 773 matches

by fearless
Sun May 02, 2010 3:22 pm
Forum: MQ2::Macros::Help
Topic: ummm i was trying to remove the active hack part
Replies: 21
Views: 4378

Re: ummm i was trying to remove the active hack part

VIP is a one time donation of a non trivial sum.
by fearless
Wed Apr 21, 2010 8:24 am
Forum: MQ2::Macros::Help
Topic: Param issues with combat text
Replies: 6
Views: 2539

Re: Param issues with combat text

If you are having problems with data being available in the event, echo out the variables that you are trying to pass. #event UnderAttack "#1# tries to #*# YOU, but #*#" #event UnderAttack "#1# bashes YOU for #*#." #event UnderAttack "#1# crushes YOU for #*#." #event Un...
by fearless
Wed Mar 17, 2010 7:32 am
Forum: Games::EQ2
Topic: Is anyone still working on this game?
Replies: 47
Views: 7103

Re: Is anyone still working on this game?

try isxgames.com
by fearless
Thu Feb 11, 2010 7:43 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: stick.mac (06.14.04b)
Replies: 50
Views: 25051

This was the first macro I used for my warrior back in the day.
by fearless
Fri Jan 01, 2010 10:33 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: An exp leech macro
Replies: 14
Views: 5074

One way to do multiple mobs dieing is to make an event for 'blah blah blah slain by blah blah blah' which would increment your number of mobs killed. Then in your calculation, figure out how many mobs you were at last time your ran the numbers and adjust from there.
by fearless
Wed Dec 16, 2009 8:24 am
Forum: MQ2::Bug Reports
Topic: MQ2-20091215
Replies: 13
Views: 3217

or update eq correctly
by fearless
Wed Nov 18, 2009 9:55 pm
Forum: MQ2::Macros::Requests
Topic: autofire request
Replies: 60
Views: 5154

Re: autofire request

identical to /autofire, except that it uses /ranged therefore bypassing the simulated lag that is added to /autofire. I think what I provided meets this requirement exactly. The only specifications here are 1) it needs to keep firing (inferred from operating like autofire) and 2) it should use rang...
by fearless
Wed Nov 18, 2009 6:52 pm
Forum: MQ2::Macros::Requests
Topic: autofire request
Replies: 60
Views: 5154

There was no clarification for a mac with safeguards and spamfilters.
by fearless
Wed Nov 18, 2009 7:53 am
Forum: MQ2::Macros::Requests
Topic: autofire request
Replies: 60
Views: 5154

Code: Select all

sub main
:foreverloop
/ranged
/delay 1
/goto :foreverloop
/return
by fearless
Fri Jul 10, 2009 7:35 pm
Forum: MQ2::Macros::Requests
Topic: /bzsrch syntax (Possibly broken?)
Replies: 7
Views: 3911

yes, mq2bzsrch works.
by fearless
Mon Jun 29, 2009 6:54 pm
Forum: MQ2::Help
Topic: Help with compiling mq2, Free version of VB2008.
Replies: 11
Views: 4170

umm, if you would have been using visual basic (censor: i'm an idiot; please ignore me), that would have been the answer.

Just because you change the rules in the middle of the game doesn't mean you get to disqualify those that played through already.

And your answer? Start over.
by fearless
Mon Jun 22, 2009 7:21 am
Forum: MQ2::Macros::Requests
Topic: Toggle Merc Status with a single hotkey
Replies: 39
Views: 4811

/stance passive
by fearless
Sat May 02, 2009 10:40 pm
Forum: MQ2::Bug Reports
Topic: Wiki Shows Spell.MyDuration but not working
Replies: 5
Views: 3829

Very, very, very often, a dev (or all of them possibly) will see an addition that might be a great idea but it is not in a diff format, it has not been tested by others and ultimately will require a lot of leg work on the part of the dev to get it into the source. These type of additions frequently ...
by fearless
Sat May 02, 2009 7:31 pm
Forum: MQ2::Bug Reports
Topic: Wiki Shows Spell.MyDuration but not working
Replies: 5
Views: 3829

There are a lot of additions that are posted that do not get added to source, often because of a lack of testing or lack of follow up with dev's to get it added in. If you see something that you want added, post in the thread asking for it to be added or pop onto IRC and talk to dev's there to ask f...
by fearless
Tue Feb 24, 2009 7:59 pm
Forum: MQ2::Macros::Requests
Topic: Finding who to give stuff to
Replies: 9
Views: 5471

G1zm0|)--> wrote:I'm hurt :(... no flames.
don't be a stupid bastard.

<3