So this is probably an over discussed item but I can't find a definitive statement to support: It appears no longer supported to build for live with the downloaded code and Visual Studio? I'm hacking the eqgame.h but things are just wrong. I'm completely fine donating to builder, but it's sometimes ...
Is there any effort already in place to identify the Overseer details?
If not, or separately, are there any resources on here to help get up to speed on identifying locations and offsets. I thought I remembered seeing such a thing many years ago.
Thank you. It's possible it changed a patch ago - I don't recall if I used my forage macro in the past month. Either way, I have modified my script (a variation on YAFF someone posted here many years ago) to compensate, but things are definitely different "recently" (last patch or two). Th...
Before this last patch, FindItemCount included items on the cursor. This is no longer the case. If you have 10 in inventory and 1 on cursor ${FindItemCount[=Vegetables]} Will return 10. Previously it was 11. More importantly, if all are on cursor, count is 0. However FindItem appears to still factor...