Search found 24 matches

by Alisandra
Tue Nov 02, 2004 7:27 am
Forum: MQ2::Macros::Snippets
Topic: spell_routines.inc ( updated: 11/07/2004 )
Replies: 152
Views: 110369

The problem with that is it triggers when someone *else* fails FD near you. This works for me: #event FDFail "#1# has fallen to the ground.#*#" Sub Event_FDFail(EventLine,TargetName) /if ( ${TargetName.Equal[${Me.Name}]} && ${Defined[castReturn]} ) /varset castReturn CAST_RESTART /...
by Alisandra
Mon Sep 06, 2004 9:44 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Item Restocking
Replies: 4
Views: 2624

It already does that. It only buys however many items are needed to reach the qty set in the ini file. So if you have 119 peridots, and the ini file said 120 peridots it would just buy 1.
by Alisandra
Sun Sep 05, 2004 9:18 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Item Restocking
Replies: 4
Views: 2624

Item Restocking

Quick restocking macro, target merchant and run. Sub Main /if (!${Target.ID} && !${Merchant.Open}) { /echo Target a merchant! /endmacro } /if (${Target.ID} && !${Merchant.Open}) { /click right target /delay 1s } /if (${Ini[Restock.ini,${Me.Name}].Length}) /call ProcessIni /if (${Merc...
by Alisandra
Tue Jun 08, 2004 5:20 am
Forum: MQ2::Bug Reports
Topic: ${Plugin[]}
Replies: 0
Views: 677

${Plugin[]}

This TLO doesnt seem to work at all, or I'm doing something rather silly somewhere.

From the reference post these are valid:
${Plugin[0]} ... but returns null
${Plugin[mq2map]} ... but returns null

And yes, I do have various plugins loaded, including mq2map.

Thanks!
by Alisandra
Sun Apr 25, 2004 12:57 am
Forum: MQ2::Bug Reports
Topic: CTD: /itemnotify (using 4/24)
Replies: 1
Views: 617

CTD: /itemnotify (using 4/24)

Output Window: [MQ2]CCommandHook::Detour(/ctrl /itemn ${FindItem[=Skin of Milk].InvSlot} leftmouseup) [MQ2]FindInvSlotForContents(0x0F18A710) (0x0EE12228) [MQ2]Trying pSlot=pInvSlotMgr->FindInvSlot(Slot) [MQ2]pSlot=pInvSlotMgr->FindInvSlot(Slot) complete [MQ2]ItemNotify: Calling SendWndClick [MQ2]Tr...
by Alisandra
Wed Feb 25, 2004 2:25 pm
Forum: Macro Help (MQ1)
Topic: Escaping Special Characters
Replies: 1
Views: 654

Escaping Special Characters

Hi, Is there a way of escaping 'special' characters like quotes, (), etc? Every now and then, Event_Chat decides to kill the macro on some of the conditional statements because one of the incoming strings has a special character in it. ie: /if "$lcase("@MsgText")"~~"somestri...
by Alisandra
Fri Dec 12, 2003 9:01 pm
Forum: Macro Help (MQ1)
Topic: Removing a buff
Replies: 0
Views: 529

Removing a buff

Hi,

Is there a way to click off a buff? ie, if you're invis and want to open a trade window you need to remove the invis icon. Unfortunately /click left buff # doesnt seem to be in locations.txt. Thanks!
by Alisandra
Thu Oct 09, 2003 2:50 pm
Forum: MQ2::Development::Feature Discussion
Topic: OMG
Replies: 17
Views: 4029

The files needed were just added to the patcher, so find works now. All it does is make a glowing line/mass between you and your destination. It seems to avoid water/walls/etc nicely though :)
by Alisandra
Thu Oct 09, 2003 2:16 pm
Forum: MQ2::Development::Feature Discussion
Topic: Offsets for 9 oct 2003
Replies: 15
Views: 4632

I'm also crashing after character select screen with the posted offsets. I'm not running EQW. Using MQ 10/05.
by Alisandra
Thu Oct 09, 2003 12:33 pm
Forum: Outdated Macros::Macro Help
Topic: /beep and other notices?
Replies: 8
Views: 8268

Unfortunately it does repeat ad infinitum, and there doesnt seem to be a switch for that behaviour.
by Alisandra
Wed Oct 01, 2003 10:16 pm
Forum: Outdated Macros::Macro Help
Topic: Player Alerts?
Replies: 3
Views: 5931

Do you mean the $alert(#,id) changes mentioned in the dev forums? I'm not quite sure how that will help? Thanks.
by Alisandra
Wed Oct 01, 2003 5:04 pm
Forum: Outdated Macros::Macro Help
Topic: Player Alerts?
Replies: 3
Views: 5931

Player Alerts?

Is there a way of having an alert for /any/ player within a certain radius? ie:

Code: Select all

/alert add 1 pc radius 500
The above doesnt work since it wants a name of some sort to watch for. Is there another way of achieving the desired affect without resorting to /target every xx seconds? Thanks!
by Alisandra
Mon Sep 22, 2003 10:15 pm
Forum: Outdated Macros::Macro Help
Topic: /beep and other notices?
Replies: 8
Views: 8268

You can use the internal mp3 player with two caveats. The first is that you have to know the length of the mp3 file you want to play, otherwise it will end up playing all the mp3s. The second is that you have to play sounds by playlist position. Attached is what I use in my scripts. sub InitSounds /...
by Alisandra
Tue Feb 18, 2003 7:53 pm
Forum: MQ2::General
Topic: OT: Speakers
Replies: 2
Views: 845

OT: Speakers

Hi,

(Asking this here since a lot of people using MQ also seem to be botting multiple characters.)

Does anyone know of hardware that would allow the sound from 2+ copies of everquest to be played through *1* set of speakers? ie, merging the sound output of multiple computers. Thanks!
by Alisandra
Sat Jan 25, 2003 11:58 pm
Forum: MQ2::Development::Feature Discussion
Topic: Obtaining a spawn's target
Replies: 9
Views: 2902

Hi,

/assist would be that re-targeting I'm trying to avoid :)

Can MQ send a request mimicing /assist without changing the target maybe? I'm not sure if target tracking is client-side only or if the server tracks it also.

Thanks,
Jenn