Search found 12 matches

by oneoneone
Tue May 31, 2005 5:31 am
Forum: MQ2::General
Topic: FUCK YOU LAX
Replies: 30
Views: 13496

All you gotta do is take a good look at your signature and your B-day becomes un-ruined!
by oneoneone
Sun Nov 14, 2004 2:13 am
Forum: Games::EQ2
Topic: EQ2&MQ3
Replies: 54
Views: 86762

while you can't macro something like that, you can ... cast nuke on the tank and it will nuke the tanks target. heal a mob and it will heal who the mob is beating on. attack and have the tank targeted and it will attack the tanks target. All extremly usefull stuff. Having a blast with EQ2 so far. 16...
by oneoneone
Sat Oct 23, 2004 1:51 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: afcleric2 for druids
Replies: 7
Views: 2779

I use something very similar. Nice work.
by oneoneone
Sun Sep 26, 2004 11:40 pm
Forum: MQ2::General
Topic: boxing woes since OOW
Replies: 19
Views: 7523

I have 1 gb of ram and an almost identical system to the poster in the first post. Its almost unplayable when playing two characters, Yet it used to be super smooth.
by oneoneone
Fri Sep 24, 2004 9:50 pm
Forum: MQ2::Bug Reports
Topic: Spawn.CleanName - not clean enough
Replies: 11
Views: 2265

The # is something you'll find around "Named" mobs in some zones. Not all zones/named use the #, but some do, including LDoN's. Its something Sony labels the mobs as, not something MacroQuest does.
by oneoneone
Wed Sep 22, 2004 7:27 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Rogue Helper v6.0 [Complete Rogue Macro] (Updated: 10-26-04)
Replies: 912
Views: 370778

Documentation

I've not only enjoyed the HTML documentation provided (very great job btw), but even more so, I've enjoyed the comments/explantions in your program. It makes editing, following along, and even just learning, that much easier. I wish more macro's were commented as much as RH.mac, it would make it a w...
by oneoneone
Mon Sep 20, 2004 4:22 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Druid heal (heavily based on AFKCleric)
Replies: 7
Views: 3689

Any way we could add snare functionality to it as well? I've been playing around with the AFCleric mac tryin to figure a good way to get it to snare.
by oneoneone
Mon Aug 02, 2004 1:07 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: AFCleric.mac - Cleric automation macro (updated Aug 24th)
Replies: 421
Views: 187106

Targeting

I have problems with the targeting as well. As far as I can remember it didn't used to be like this until a few months ago, but I could be wrong. An example would be a character named "IAmANewb" and "IAmANewbToo". It would be harder to target "IAmANewb".
by oneoneone
Mon Mar 01, 2004 2:47 am
Forum: Macro Depot (MQ1)
Topic: Rogue.mac - updated Jay script
Replies: 22
Views: 7784

works amazingly well
by oneoneone
Sat Feb 28, 2004 4:14 pm
Forum: Macro Depot (MQ1)
Topic: hunter.mac simple hunt macro with loot capability.
Replies: 98
Views: 36917

Very well written macro. Is there any way someone could add a check to see if there are other corpses of the same type of mob you are hunting around and if there are, move to and loot them? Played around with it a bit and I wasnt able to get it to work. Thanks in advance. I've been using Code4Food's...
by oneoneone
Wed Feb 18, 2004 5:34 am
Forum: Macro Depot (MQ1)
Topic: Rogue.mac - updated Jay script
Replies: 22
Views: 7784

Does this still work? Looks great.
by oneoneone
Tue Feb 10, 2004 12:41 pm
Forum: MQ2::General
Topic: Changing Item link text in game
Replies: 10
Views: 2816