I also set the timers at the start of this macro to such a low number so I could see it perform rapidly when I restarted the macro after each edit. Also, I know that DMF has a 72 minute duration,, not 100% sure if I'm sticking with 42 minute recast or if I will go longer. Also, I had a problem with ...
I'm currently working on a macro to help me farm the undead dragon sineus from juggs in Old Seb. After spending a week killing jugg after jugg after jugg, I decided it was time I wrote a macro so I didn't lose my mind and start slipping in combats (had a few close calls with sloppy pulls) because ea...
Ok, I know about the wonderful little timer UI mod out there, but I am wondering if there are any plans for adding built in capability to MQ for DoT timers.
Otherwise, I'll probably have to continue with my coding for my dot timer plugin.
| /click left npctrade give
/mouseto 51 494
/delay 5
/click left
since that's the loc of my give button. mayeb something is screwy in my files, but it always clicks the third NPCTRADE slot instead of the give button otherwise.
nice macro. Doesn't work at all though. Whole lotta screen clicking on the third item slot of the give, and it doesn't initiate a trade it will however try to complete a trade.
Thanks Bob! Love your prior work btw. Yeah, it's a cribbed macro, the sellitem2.mac iteration I think. I have had limited sucess with /sellitem, without the delays I still get WOAH! HOLD YOUR... messages from the merchants I sell. However it appears to help with not having to click twice. Just open ...
Sub SELLITEM(ITEMTOSELL) /declare OldMoney local /declare NewMoney local /click left auto /sendkey down shift /autoinv :Finding /doevents /finditem similar "@ITEMTOSELL" /if "$find()"=="FALSE" /goto :Done :WaitFind /doevents /if "$cursor()"=="FALSE"...