Search found 176 matches

by Goofmester1
Fri Apr 21, 2006 5:00 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Kaladim Fungi Harvester
Replies: 106
Views: 56856

try changing this :HarvestLoop /if (${GameState.Equal[CHARSELECT]}) /endmacro | /call GetNextTargetR /call GetNextTargetB | /echo ${BlueCount} /if ( ${BlueCount} > [color=red]8[/color]) /call GetNextTargetR /if (${Macro.Return.Equal[NOTFOUND]}) /goto :Pause /call CheckForPCs /doevents /call MoveToTa...
by Goofmester1
Sat Jan 07, 2006 3:52 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: TRADESKILL MACROS MOVED NEW THREAD
Replies: 110
Views: 24500

Haven't actually ran the pottery mac since string was removed so can't test it. But I see I made a mistake posting it earlier and there is one too many } in it.. try this. | ****************** Locs **************************** :CounterLooplo /if (${Ini[${FileName},${SectionName},Loc${nValues}].Equal...
by Goofmester1
Thu Jan 05, 2006 11:46 pm
Forum: MQ2::Macros::Requests
Topic: MM Macro
Replies: 23
Views: 8051

Yes hide can fail.

Are the mobs that attack you looking your way when you hit hide?
by Goofmester1
Wed Jan 04, 2006 9:56 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: TRADESKILL MACROS MOVED NEW THREAD
Replies: 110
Views: 24500

Found a slightly more cost effective recipe. Saves about 200pp per buy run. Only goes to 274 skill though. Updated the JC.Mac to goto 274 skill. jc.mac | /varset SkillMaxWanted [color=red]274[/color] /varset MerchantName "Rilwind Sitnai" /varset DelayMult 1 [color=blue]ADD /if (${Me.Skill[...
by Goofmester1
Wed Jan 04, 2006 9:23 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: TRADESKILL MACROS MOVED NEW THREAD
Replies: 110
Views: 24500

Made a small correction to what I posted earlier.. forgot to remove the = on the 250 line so would just keep making the jade Ring.
by Goofmester1
Wed Jan 04, 2006 6:21 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: TRADESKILL MACROS MOVED NEW THREAD
Replies: 110
Views: 24500

Updated the JC.Mac to goto 276 skill. jc.mac | /varset SkillMaxWanted [color=red]276[/color] /varset MerchantName "Rilwind Sitnai" /varset DelayMult 1 [color=blue]ADD /if (${Me.Skill[Jewelry Making]}>=250 && ${Me.Skill[Jewelry Making]}<=276) { /varset BarItem "platinum bar&quo...
by Goofmester1
Mon Jan 02, 2006 2:11 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: TRADESKILL MACROS MOVED NEW THREAD
Replies: 110
Views: 24500

The pottery mac crashes because of this, although i do not know enough to fix it. | ****************** Locs **************************** :CounterLooplo /if [color=red](${String[${Ini[${FileName},${SectionName},Loc${nValues}]}].Equal[null]})[/color] { /varcalc nValues ${nValues}-1 /goto :MakeArraylo...
by Goofmester1
Mon Jan 02, 2006 2:08 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: TRADESKILL MACROS MOVED NEW THREAD
Replies: 110
Views: 24500

When running the Brewing Macro there is an error everytime the Macro goes and opens the brew barrel for String TLO being removed. The part that is causing it is in cleanpacks.inc /if (${String[${PackNumber}].Equal[e]}) { /for iSlot 1 to 10 /nomodkey /shiftkey /itemnotify enviro${iSlot} leftmouseup /...
by Goofmester1
Wed Dec 28, 2005 12:12 pm
Forum: MQ2::Macros::Requests
Topic: Lazy Ranger self buff
Replies: 57
Views: 4342

I never said I wasn't crazy. But it is event driven so that I don't check all the buffs each loop of whatever macro I throw it into.. I can just check all events or a specific buff event when I want to in the macro.
by Goofmester1
Tue Dec 27, 2005 2:20 pm
Forum: MQ2::Macros::Requests
Topic: Lazy Ranger self buff
Replies: 57
Views: 4342

Needs updated but here is an inc I use for my ranger in the macros I run #Event Bufffade "#*#The avian presence departs.#*#" #Event Bufffade "#*#The avian spirit departs.#*#" #Event Bufffade "#*#The rage subsides#*#" #Event Bufffade "#*#The electrical energy fades ...
by Goofmester1
Sun Oct 16, 2005 7:06 am
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Moved or deleted posts. Please direct me to where they are.
Replies: 9
Views: 3319

All plugins are now part of the VIP section.
by Goofmester1
Sun Oct 02, 2005 3:04 am
Forum: MQ2::Custom UI
Topic: Winner
Replies: 67
Views: 3193

Winner

by Goofmester1
Mon Sep 12, 2005 5:46 am
Forum: MQ2::Custom UI
Topic: Quartz UI
Replies: 18
Views: 9997

Player Window <?xml version = "1.0"?> <XML ID = "EQInterfaceDefinitionLanguage"> <Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/> <!-- HP --> <Gauge item = "Player_HP"> <ScreenID>PlayerHP</ScreenID> <!-- <Font>2</Font> --> <TextColor...
by Goofmester1
Mon Sep 12, 2005 5:41 am
Forum: MQ2::Custom UI
Topic: Quartz UI
Replies: 18
Views: 9997

Ok got the player window and the target window to were they should work right.. still at work so no way to verify, just updated the files to correct for board errors from the MQuartz post from awhile back.. Will have to work on the buff window at home so I can load it to work on it. If there is othe...
by Goofmester1
Mon Sep 12, 2005 2:31 am
Forum: MQ2::Custom UI
Topic: Quartz UI
Replies: 18
Views: 9997

Ok let me dig around this used to be updated here and then I kept a copy updated for awhile, so might still have it. Might need to look for somewere to host the files since it is hard to post entire XML files here.