Well said Ziske! I totally agree with you 100% We are all guilty in some shape of form at different levels and its rather sad that someone is going out there way to even bring this topic to light. Notwithstanding the huge amounts of Chant like macros on this board, lets not kid ourselves, some even ...
Updated to work properly and not get you killed!, leave it running for hours to skill up defense to the max, increase this skillup rate with Shaman buffs or a Bard grouped in an arena playing Dex, AGI, songs etc..
I have made a few amendments to this code which i will post later on, to make it less likely the pet will kill the trainee, in the event of lag spikes etc.. :)
Hi all - this is my first lame contribution, it's basically what I use to train all my toons defense and wep skills etc to max... amongst other things, using a Necromancer Pet! Tips: Download spell_rountines.inc which is used in this script. Park up the skillup toon against a wall corner. Make sure ...
I simply want to modify the Hunter.mac when it hits the Sub ObstacleHit to loop through this 10 times... (looks bad if keep's getting stuck in walls for ages, people might start to notice things :) -> then if failed after 10 loops -> sit -> camp. I guess i'll need to declare a counter too. But I can...
How do I /mqlog the chat text on event #chat tell, I wrote a script ages ago for MQ1 that did it when you passed vars to the Event_x(a,b,c), but dosent seem to work any more in MQ2
First of all to say thank you RobDawg for this truly amazing piece of work! Ok this is probably pushing it a bit, anyone know a basic way to get me started on writing some code that checks if a higher level mob is in the area (with range of x) eg. Mr Tarbul Earthstrider! on EK - so it will re-consid...