Search found 20 matches

by Sorry
Thu Dec 11, 2008 5:33 pm
Forum: MQ2::Bug Reports
Topic: Target.PctHPs wrong
Replies: 8
Views: 2801

/delay 2 That is only .2 seconds right?, not sure what your ping is, but on dial up mine is a bit higher then that. It may be enough for my DSL connection but probably not enough for reliability. Now I know what is going on, I will rewrite the macro so that the mob gets targeted much sooner and the...
by Sorry
Thu Dec 11, 2008 5:30 pm
Forum: MQ2::Bug Reports
Topic: Target.PctHPs wrong
Replies: 8
Views: 2801

Follow up questions: I am guessing that this update time is going to prevent NearestSpawn[NPC].PctHPs from working correctly since there is no way to insert the delay? If I first put the ID of the nearest spawn into a variable, delayed and then tested the spawn's PctHPs, would that allow the server ...
by Sorry
Thu Dec 11, 2008 5:19 pm
Forum: MQ2::Bug Reports
Topic: Target.PctHPs wrong
Replies: 8
Views: 2801

First, wow you are fast! Posting here is my last resort because I don't want to waste your time with my own stupid bugs. This is the code I am using: /target ${NearestSpawn[NPC]} /doevents /delay 2 /if (${Target.PctHPs}==100) { |Attack the mob... } The problem is that when the Target.PctHPs fails, I...
by Sorry
Thu Dec 11, 2008 4:38 pm
Forum: MQ2::Bug Reports
Topic: Target.PctHPs wrong
Replies: 8
Views: 2801

Target.PctHPs wrong

The Target.PctHPs value is often wrong after I target the nearest spawn. I don't know under what other situations this bug occurs. My macro is spitting out debug info and I could see it return 100 for a mob which was at about 20% health. Since it was targeted (duh!) I could see the mob's health in t...
by Sorry
Thu May 29, 2008 7:46 pm
Forum: MQ2::Bug Reports
Topic: /face not working in MQ2-20080529
Replies: 52
Views: 2837

That explains it. When running around, I use /face loc but no mount. That's why I thaught it was working. /face is only broken when mounted (but I guess you knew that).

Thanks!
by Sorry
Thu May 29, 2008 7:43 pm
Forum: MQ2::Bug Reports
Topic: /face not working in MQ2-20080529
Replies: 52
Views: 2837

Yep. I think that's it.
by Sorry
Thu May 29, 2008 7:30 pm
Forum: MQ2::Bug Reports
Topic: /face not working in MQ2-20080529
Replies: 52
Views: 2837

More details. The /face command is only broken for targeted NPCs. /face loc and /face door seem to work fine.
by Sorry
Thu May 29, 2008 7:23 pm
Forum: MQ2::Bug Reports
Topic: /face not working in MQ2-20080529
Replies: 52
Views: 2837

/face not working in MQ2-20080529

In today's build MQ2-20080529 the /face command does not appear to be working. No error is returned it simply does nothing.

-Sorry
by Sorry
Sat May 24, 2008 8:55 pm
Forum: MQ2::Macros::Requests
Topic: Shroud
Replies: 31
Views: 3636

Here is a simple macro I wrote to test shrouds. Save it as ShroudTest.mac. Sub Main |This macro will demonstrate how to get and remove a shroud. |Stand next to a Shroudkeeper in PoK and type /macro ShroudTest |Open the shroud selection window. /target Shroudkeeper /delay 5 /hail /delay 2s |Select an...
by Sorry
Fri Nov 16, 2007 1:14 am
Forum: MQ2::Bug Reports
Topic: Stacked items on corpses
Replies: 29
Views: 2580

Thanks Zoot!

I realized after I posted the orignal message that this is not a bug in MQ but just a change in EQ. This will require modification to all mob looting scripts however. Mods feel free to move this thread to the another board.
by Sorry
Thu Nov 15, 2007 8:57 pm
Forum: MQ2::Bug Reports
Topic: Stacked items on corpses
Replies: 29
Views: 2580

Stacked items on corpses

Since the SoF patch, multiple items of the same type on a mob corpse can now appear stacked. If you attempt to use /itemnotify loot${lootslot} leftmouseup, you are prompted for the number of items you wish to loot. Is there a way to do an /itemnotify with leftmouseup with the shift or control key mo...
by Sorry
Fri Jan 12, 2007 2:12 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Language Macro - Master Languages with a group
Replies: 44
Views: 37747

What about the 26th and 27th languages? They are both called "an unknown language" and at present can only be learned from another player with these languages. Surely there is something that MQ can do about this?
by Sorry
Sun Nov 05, 2006 3:24 pm
Forum: MQ2::Bug Reports
Topic: /keypress use
Replies: 26
Views: 8795

The short answer is that you have to be very close to the door switch, you must be looking directly at it and you must not have anything targeted. I wrote up a demonstration macro: |--------------------------------- |A macro to test zoning via a door |--------------------------------- Sub Main /call...
by Sorry
Sun Nov 05, 2006 1:41 pm
Forum: MQ2::Bug Reports
Topic: /keypress use
Replies: 3
Views: 1801

It turns out there was already a thread on this subject. I posted my solution and a demonstration macro on that thread:

http://macroquest2.com/phpBB2/viewtopic ... 585#119585
by Sorry
Sun Nov 05, 2006 12:48 pm
Forum: MQ2::Macros::Help
Topic: Keypress Problem
Replies: 21
Views: 7000

I just had the same problem as the OP and found the solution. First, MQ2 has a handy command called /binds that tells you what key combos are tied to what EQ commands. This list comes from the EQ client itself so if Sony ever changes the syntax, we all have to change our macros. Use "/binds eql...