Search found 3 matches

by Orthos_eq
Sat Dec 30, 2006 6:22 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Afk unlock shrouded forms (now support some potions)
Replies: 119
Views: 47653

version

mekaniak wrote:...I could have sworn that I never setup an ini file for this macro to work.

That block aquires the target according to which room your in. Should be able to work right out of the box.
It works great - sorry am trying to use the modified version from Stubbs on pg 5
by Orthos_eq
Fri Dec 29, 2006 11:25 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Afk unlock shrouded forms (now support some potions)
Replies: 119
Views: 47653

ok - I know I'm stupid but this is driving me nuts. I've created a HunterMob.ini with [The Forgotten Halls] Mob1=rat Mob2=bat Mob3=reject I've tried putting it in the mq2 program, ini, macro, and log folders. I even put it in all the folders and I get the following error whenever I try to run the ma...
by Orthos_eq
Tue Oct 17, 2006 1:15 pm
Forum: MQ2::Macros::Macro Depot v3.0
Topic: Coggy.mac +saben.mac 12-24 100%afk +heal ((SEXY))(its back)
Replies: 4
Views: 2942

Re: Coggy.mac +saben.mac 12-24 100%afk +heal ((SEXY))(its ba

Edit: Its back. Hello, you may know me from other worthless macros, such as Skelly.mac [level 8-16ish] Healskelly.mac [macro for healing your macroer] Magician+cleric autobot macros. [random weird macroes] And now: COGGY.MAC! [level 12-20ish!] and now: healcoggy.mac[same as healskelly.mac]! Yes, al...