<?xml version = "1.0"?>
<XML ID = "EQInterfaceDefinitionLanguage">
	<Schema xmlns = "EverQuestData" xmlns:dt = "EverQuestDataTypes"/>

	<TextureInfo item = "menuicons01.tga">
		<Size>
			<CX>256</CX>
			<CY>256</CY>
		</Size>
	</TextureInfo>
	<Ui2DAnimation item = "A_MenuIcons">
		<Cycle>false</Cycle>
		<Grid>true</Grid>
		<Vertical>true</Vertical>
		<CellHeight>24</CellHeight>
		<CellWidth>24</CellWidth>
		<Frames>
			<Texture>menuicons01.tga</Texture>
			<Location>
				<X>0</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>256</CX>
				<CY>256</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_CascadeMenuSeparator">
		<Frames>
			<Texture>window_pieces01.tga</Texture>
			<Location>
				<X>80</X>
				<Y>175</Y>
			</Location>
			<Size>
				<CX>4</CX>
				<CY>4</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_CascadeSubmenuIndicator">
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>164</X>
				<Y>0</Y>
			</Location>
			<Size>
				<CX>10</CX>
				<CY>11</CY>
			</Size>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_EQBtnNormal">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>60</X>
				<Y>26</Y>
			</Location>
			<Size>
				<CX>42</CX>
				<CY>42</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_EQBtnFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>102</X>
				<Y>26</Y>
			</Location>
			<Size>
				<CX>42</CX>
				<CY>42</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_EQBtnPressed">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>144</X>
				<Y>26</Y>
			</Location>
			<Size>
				<CX>42</CX>
				<CY>42</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_EQBtnPressedFlyby">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>186</X>
				<Y>26</Y>
			</Location>
			<Size>
				<CX>42</CX>
				<CY>42</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Ui2DAnimation item = "A_EQBtnDisabled">
		<Cycle>true</Cycle>
		<Frames>
			<Texture>window_pieces05.tga</Texture>
			<Location>
				<X>60</X>
				<Y>68</Y>
			</Location>
			<Size>
				<CX>42</CX>
				<CY>42</CY>
			</Size>
			<Hotspot>
				<X>0</X>
				<Y>0</Y>
			</Hotspot>
			<Duration>1000</Duration>
		</Frames>
	</Ui2DAnimation>
	<Button item = "CSepIW_Button">
		<ScreenID>Button</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<AutoStretch>true</AutoStretch>
		<TopAnchorToTop>true</TopAnchorToTop>
		<BottomAnchorToTop>false</BottomAnchorToTop>
		<LeftAnchorToLeft>true</LeftAnchorToLeft>
		<RightAnchorToLeft>false</RightAnchorToLeft>
		<LeftAnchorOffset>0</LeftAnchorOffset>
		<TopAnchorOffset>2</TopAnchorOffset>
		<RightAnchorOffset>0</RightAnchorOffset>
		<BottomAnchorOffset>2</BottomAnchorOffset>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>true</Style_Transparent>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>A_CascadeMenuSeparator</Normal>
			<NormalDecal/>
		</ButtonDrawTemplate>
	</Button>
	<Screen item = "CascadeSeparatorItemWnd">
		<ScreenID/>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>20</X>
			<Y>600</Y>
		</Location>
		<Size>
			<CX>190</CX>
			<CY>6</CY>
		</Size>
		<Text></Text>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>true</Style_Transparent>
		<TooltipReference/>
		<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
		<Style_Titlebar>false</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>false</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Pieces>CSepIW_Button</Pieces>
	</Screen>
	<Button item = "CSubIW_Button">
		<ScreenID>Button</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<AutoStretch>true</AutoStretch>
		<TopAnchorToTop>true</TopAnchorToTop>
		<BottomAnchorToTop>false</BottomAnchorToTop>
		<LeftAnchorToLeft>true</LeftAnchorToLeft>
		<RightAnchorToLeft>false</RightAnchorToLeft>
		<LeftAnchorOffset>0</LeftAnchorOffset>
		<TopAnchorOffset>0</TopAnchorOffset>
		<RightAnchorOffset>0</RightAnchorOffset>
		<BottomAnchorOffset>0</BottomAnchorOffset>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<Style_Checkbox>false</Style_Checkbox>
		<Text>Test Text</Text>
		<TextColor>
				<R>255</R>
				<G>255</G>
				<B>255</B>
		</TextColor>
		<ButtonDrawTemplate>
			<Normal/>
			<NormalDecal>A_MenuIcons</NormalDecal>
		</ButtonDrawTemplate>
		<DecalOffset>
			<X>0</X>
			<Y>0</Y>
		</DecalOffset>
		<DecalSize>
			<CX>24</CX>
			<CY>24</CY>
		</DecalSize>
	</Button>
	<Button item = "CSubIW_Arrow">
		<ScreenID>Arrow</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>180</X>
			<Y>6</Y>
		</Location>
		<Size>
			<CX>10</CX>
			<CY>11</CY>
		</Size>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>true</Style_Transparent>
		<Style_Checkbox>false</Style_Checkbox>
		<ButtonDrawTemplate>
			<Normal>A_CascadeSubmenuIndicator</Normal>
			<NormalDecal/>
		</ButtonDrawTemplate>
	</Button>
	<Screen item = "CascadeSubmenuItemWnd">
		<ScreenID/>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>20</X>
			<Y>600</Y>
		</Location>
		<Size>
			<CX>190</CX>
			<CY>24</CY>
		</Size>
		<Text></Text>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>true</Style_Transparent>
		<TooltipReference/>
		<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
		<Style_Titlebar>false</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>false</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Pieces>CSubIW_Arrow</Pieces>
		<Pieces>CSubIW_Button</Pieces>
	</Screen>
	<Button item = "CCmdIW_Button">
		<ScreenID>Button</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>
		<AutoStretch>true</AutoStretch>
		<TopAnchorToTop>true</TopAnchorToTop>
		<BottomAnchorToTop>false</BottomAnchorToTop>
		<LeftAnchorToLeft>true</LeftAnchorToLeft>
		<RightAnchorToLeft>false</RightAnchorToLeft>
		<LeftAnchorOffset>0</LeftAnchorOffset>
		<TopAnchorOffset>0</TopAnchorOffset>
		<RightAnchorOffset>0</RightAnchorOffset>
		<BottomAnchorOffset>0</BottomAnchorOffset>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<Style_Checkbox>false</Style_Checkbox>
		<Text>Test Text</Text>
		<TextColor>
				<R>255</R>
				<G>255</G>
				<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
		<DecalOffset>
			<X>0</X>
			<Y>0</Y>
		</DecalOffset>
		<DecalSize>
			<CX>24</CX>
			<CY>24</CY>
		</DecalSize>
	</Button>
	<Screen item = "CascadeCommandItemWnd">
		<ScreenID/>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>20</X>
			<Y>600</Y>
		</Location>
		<Size>
			<CX>180</CX>
			<CY>24</CY>
		</Size>
		<Text></Text>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>true</Style_Transparent>
		<TooltipReference/>
		<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
		<Style_Titlebar>false</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>false</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Pieces>CCmdIW_Button</Pieces>
	</Screen>
	<Screen item = "CascadeSubWnd">
		<ScreenID/>
		<RelativePosition>false</RelativePosition>
		<Location>
			<X>20</X>
			<Y>600</Y>
		</Location>
		<Size>
			<CX>150</CX>
			<CY>100</CY>
		</Size>
		<Text></Text>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference/>
		<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
		<Style_Titlebar>false</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>true</Style_Border>
		<Style_Sizable>false</Style_Sizable>
	</Screen>
	<Screen item = "CascadeTopWnd">
		<ScreenID/>
		<RelativePosition>false</RelativePosition>
		<Location>
			<X>20</X>
			<Y>600</Y>
		</Location>
		<Size>
			<CX>150</CX>
			<CY>100</CY>
		</Size>
		<Text></Text>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference/>
		<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
		<Style_Titlebar>false</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>true</Style_Border>
		<Style_Sizable>false</Style_Sizable>
	</Screen>
	<Button item = "EQM_EQButton">
		<ScreenID>EQButton</ScreenID>
		<!--<Font>3</Font>-->
		<RelativePosition>true</RelativePosition>

			<AutoStretch>true</AutoStretch>
		<TopAnchorToTop>true</TopAnchorToTop>
		<BottomAnchorToTop>false</BottomAnchorToTop>
		<LeftAnchorToLeft>false</LeftAnchorToLeft>
		<RightAnchorToLeft>false</RightAnchorToLeft>
		<LeftAnchorOffset>21</LeftAnchorOffset>
		<TopAnchorOffset>0</TopAnchorOffset>
		<RightAnchorOffset>0</RightAnchorOffset>
		<BottomAnchorOffset>0</BottomAnchorOffset>

		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference>Click this to open the menu</TooltipReference>
		<Style_Checkbox>true</Style_Checkbox>
		<Text></Text>
		<TextColor>
				<R>255</R>
				<G>255</G>
				<B>255</B>
		</TextColor>
		<ButtonDrawTemplate>
			<Normal>A_EQBtnNormal</Normal>
			<Pressed>A_EQBtnPressed</Pressed>
			<Flyby>A_EQBtnFlyby</Flyby>
			<Disabled>A_EQBtnDisabled</Disabled>
			<PressedFlyby>A_EQBtnPressedFlyby</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>
	<Button item = "EQM_SCButton">
		<ScreenID>SCButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>0</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>21</CX>
			<CY>21</CY>
		</Size>
		<TooltipReference>Click this to open the Marketplace</TooltipReference>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_SCBtn</Template>
	</Button>
  	<Button item = "EQM_SCFSButton">
		<ScreenID>SCFSButton</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>0</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>21</CX>
			<CY>21</CY>
		</Size>
		<TooltipReference>Click this to open the Marketplace</TooltipReference>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_SCFSBtn</Template>
	</Button>

	<Label item="EQM_Name">
			<ScreenID>EQM_Name</ScreenID>
			<EQType>1</EQType>
			<Font>2</Font>
			<RelativePosition>true</RelativePosition>
			<Location>
			  <X>0</X>
			  <Y>-2</Y>
			</Location>
			<Size>
			  <CX>71</CX>
			  <CY>11</CY>
			</Size>
			<Text>123456789012</Text>
			<TextColor>
			  <R>255</R>
			  <G>255</G>
			  <B>255</B>
			</TextColor>
			<NoWrap>true</NoWrap>
			<AlignCenter>false</AlignCenter>
			<AlignRight>true</AlignRight>
			<AlignLeft>false</AlignLeft>

		  </Label>
	<Label item="EQM_Level">
			<ScreenID>EQM_Level</ScreenID>
			<EQType>2</EQType>
			<Font>2</Font>
			<RelativePosition>true</RelativePosition>
			<Location>
			  <X>0</X>
			  <Y>-2</Y>
			</Location>
			<Size>
			  <CX>18</CX>
			  <CY>11</CY>
			</Size>
			<Text>105</Text>
			<TextColor>
			  <R>255</R>
			  <G>255</G>
			  <B>255</B>
			</TextColor>
			<NoWrap>true</NoWrap>
			<AlignCenter>false</AlignCenter>
			<AlignRight>true</AlignRight>
			<AlignLeft>false</AlignLeft>
		  </Label>
	<Label item="EQM_Class">
			<EQType>3</EQType>
			<Font>2</Font>
			<RelativePosition>true</RelativePosition>
			<Location>
			  <X>20</X>
			  <Y>-2</Y>
			</Location>
			<Size>
			  <CX>64</CX>
			  <CY>11</CY>
			</Size>
			<Text>12345678901234567890</Text>
			<TextColor>
			  <R>255</R>
			  <G>255</G>
			  <B>255</B>
			</TextColor>
			<NoWrap>true</NoWrap>
			<AlignCenter>false</AlignCenter>
			<AlignRight>false</AlignRight>
			<AlignLeft>true</AlignLeft>
		  </Label>

	<Label item="EQM_ArmorClass">
			<RelativePosition>true</RelativePosition>
			<Font>2</Font>
			<Location>
			  <X>0</X>
			  <Y>9</Y>
			</Location>
			<Size>
			  <CX>20</CX>
			  <CY>11</CY>
			</Size>
			<Text>AC:</Text>
			<TextColor>
			  <R>255</R>
			  <G>255</G>
			  <B>255</B>
			</TextColor>
			<NoWrap>true</NoWrap>
			<AlignCenter>true</AlignCenter>
			<AlignRight>false</AlignRight>
			<!--<TooltipReference>Mitigation and Evasion components of your Armor Class</TooltipReference>-->
		  </Label>
	<Label item="EQM_CurrentMitigation">
		<EQType>22</EQType>
		<RelativePosition>true</RelativePosition>
			<Font>2</Font>
		<Location>
			<X>25</X>
			<Y>9</Y>
		</Location>
		<Size>
			<CX>25</CX>
			<CY>11</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
			<AlignCenter>false</AlignCenter>
			<AlignRight>true</AlignRight>
			<AlignLeft>false</AlignLeft>
		<TooltipReference>Mitigation: Chance to take less melee damage</TooltipReference>
	</Label>
	<Label item="EQM_ACDivider">
		<RelativePosition>true</RelativePosition>
			<Font>2</Font>
		<Location>
			<X>25</X>
			<Y>9</Y>
		</Location>
		<Size>
			<CX>55</CX>
			<CY>11</CY>
		</Size>
		<Text>/</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
			<AlignCenter>true</AlignCenter>
			<AlignRight>false</AlignRight>
	</Label>
	<Label item="EQM_Evasion">
		<EQType>403</EQType>
		<RelativePosition>true</RelativePosition>
			<Font>2</Font>
		<Location>
			<X>55</X>
			<Y>9</Y>
		</Location>
		<Size>
			<CX>25</CX>
			<CY>11</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
			<AlignCenter>false</AlignCenter>
			<AlignRight>false</AlignRight>
			<AlignLeft>true</AlignLeft>
		<TooltipReference>Evasion: Chance to avoid melee damage</TooltipReference>
	</Label>

	<Label item="EQM_Attack">
			<Font>2</Font>
			<RelativePosition>true</RelativePosition>
			<Location>
			  <X>90</X>
			  <Y>9</Y>
			</Location>
			<Size>
			  <CX>20</CX>
			  <CY>11</CY>
			</Size>
			<Text>ATT</Text>
			<TextColor>
			  <R>255</R>
			  <G>255</G>
			  <B>255</B>
			</TextColor>
			<NoWrap>true</NoWrap>
			<AlignCenter>true</AlignCenter>
			<AlignRight>false</AlignRight>
			<!--<TooltipReference>Offense and Accuracy components of your melee attacks</TooltipReference>-->
		  </Label>
	<Label item="EQM_CurrentOffense">
		<EQType>23</EQType>
		<RelativePosition>true</RelativePosition>
			<Font>2</Font>
		<Location>
			<X>115</X>
			<Y>9</Y>
		</Location>
		<Size>
			<CX>25</CX>
			<CY>11</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
		<AlignLeft>false</AlignLeft>
		<TooltipReference>Offense: Chance to deal more damage</TooltipReference>
	</Label>
	<Label item="EQM_ATKDivider">
		<RelativePosition>true</RelativePosition>
			<Font>2</Font>
		<Location>
			<X>115</X>
			<Y>9</Y>
		</Location>
		<Size>
			<CX>55</CX>
			<CY>11</CY>
		</Size>
		<Text>/</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>true</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Label item="EQM_Accuracy1">
		<EQType>402</EQType>
		<RelativePosition>true</RelativePosition>
			<Font>2</Font>
		<Location>
			<X>145</X>
			<Y>9</Y>
		</Location>
		<Size>
			<CX>25</CX>
			<CY>11</CY>
		</Size>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<AlignLeft>true</AlignLeft>
		<TooltipReference>Accuracy: Chance to land a hit</TooltipReference>
	</Label>


	<Label item="EQM_Haste">
			<Font>2</Font>
			<RelativePosition>true</RelativePosition>
			<Location>
			  <X>180</X>
			  <Y>9</Y>
			</Location>
			<Size>
			  <CX>40</CX>
			  <CY>12</CY>
			</Size>
			<Text>Haste:</Text>
			<TextColor>
			  <R>255</R>
			  <G>255</G>
			  <B>255</B>
			</TextColor>
			<NoWrap>true</NoWrap>
			<AlignCenter>false</AlignCenter>
			<AlignRight>false</AlignRight>
			<!--<TooltipReference>Shows the speed at which you attack - the base is 100%</TooltipReference>-->
		  </Label>
	<Label item="EQM_CurrentHaste">
			<Font>2</Font>
			<EQType>211</EQType>
			<RelativePosition>true</RelativePosition>
			<Location>
			  <X>215</X>
			  <Y>9</Y>
			</Location>
			<Size>
			  <CX>20</CX>
			  <CY>11</CY>
			</Size>
			<Text>0</Text>
			<TextColor>
			  <R>255</R>
			  <G>255</G>
			  <B>255</B>
			</TextColor>
			<NoWrap>true</NoWrap>
			<AlignCenter>false</AlignCenter>
			<AlignRight>true</AlignRight>
			<AlignLeft>false</AlignLeft>
		  </Label>
	<Label item="EQM_HastePercent">
			<Font>2</Font>
			<RelativePosition>true</RelativePosition>
			<Location>
			  <X>235</X>
			  <Y>9</Y>
			</Location>
			<Size>
			  <CX>11</CX>
			  <CY>11</CY>
			</Size>
			<Text>%</Text>
			<TextColor>
			  <R>255</R>
			  <G>255</G>
			  <B>255</B>
			</TextColor>
			<NoWrap>true</NoWrap>
			<AlignCenter>false</AlignCenter>
			<AlignRight>true</AlignRight>
			<AlignLeft>false</AlignLeft>
		  </Label>


	<Label item="EQM_Velocity">
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>255</X>
			<Y>9</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>11</CY>
		</Size>
		<Font>2</Font>
		<Text>Velocity</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
		<TooltipReference>Shows the speed at which you are moving</TooltipReference>
	</Label>
	<Label item="EQM_CurrentVelocity">
		<EQType>401</EQType>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>295</X>
			<Y>9</Y>
		</Location>
		<Size>
			<CX>15</CX>
			<CY>11</CY>
		</Size>
		<Font>2</Font>
		<Text>0</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>true</AlignRight>
		<AlignLeft>0</AlignLeft>
	</Label>

	<Gauge item="EQM_XPGauge">
			<ScreenID>EQM_XPGauge</ScreenID>
			<!--<Font>3</Font>-->
			<RelativePosition>true</RelativePosition>
			<Location>
			  <X>111</X>
			  <Y>2</Y>
			</Location>
			<Size>
			  <CX>100</CX>
			  <CY>8</CY>
			</Size>
			<GaugeOffsetY>0</GaugeOffsetY>
			<Style_VScroll>false</Style_VScroll>
			<Style_HScroll>false</Style_HScroll>
			<Style_Transparent>false</Style_Transparent>
			<!--<TooltipReference/>-->
			<FillTint>
			  <R>110</R>
			  <G>75</G>
			  <B>25</B>
			</FillTint>
			<LinesFillTint>
			  <R>0</R>
			  <G>250</G>
			  <B>0</B>
			</LinesFillTint>
			<DrawLinesFill>true</DrawLinesFill>
			<EQType>4</EQType>
			<GaugeDrawTemplate>
			  <Background>A_GaugeBackground</Background>
			  <Fill>A_GaugeFill</Fill>
			  <LinesFill>A_GaugeLinesFill</LinesFill>
			</GaugeDrawTemplate>
			<GaugeOffsetX>0</GaugeOffsetX>
		  </Gauge>
	<Label item="EQM_XPLabel">
			<ScreenID>EQM_XPLabel</ScreenID>
			<Font>2</Font>
			<RelativePosition>true</RelativePosition>
			<Location>
			  <X>89</X>
			  <Y>-2</Y>
			</Location>
			<Size>
			  <CX>20</CX>
			  <CY>11</CY>
			</Size>
			<Text>XP</Text>
			<TextColor>
			  <R>255</R>
			  <G>255</G>
			  <B>255</B>
			</TextColor>
			<NoWrap>true</NoWrap>
			<AlignCenter>false</AlignCenter>
			<AlignRight>true</AlignRight>
		  </Label>
	<Label item="EQM_CurrentXP">
			<ScreenID>EQM_CurrentXP</ScreenID>
			<EQType>26</EQType>
			<Font>2</Font>
			<RelativePosition>true</RelativePosition>
			<Location>
			  <X>153</X>
			  <Y>-2</Y>
			</Location>
			<Size>
			  <CX>16</CX>
			  <CY>11</CY>
			</Size>
			<Text>test</Text>
			<TextColor>
			  <R>255</R>
			  <G>255</G>
			  <B>0</B>
			</TextColor>
			<NoWrap>true</NoWrap>
			<AlignCenter>true</AlignCenter>
			<AlignRight>false</AlignRight>
		  </Label>

	<Gauge item="EQM_AltAdvGauge">
			<ScreenID>AltAdvGauge</ScreenID>
			<!--<Font>3</Font>-->
			<RelativePosition>true</RelativePosition>
			<Location>
			  <X>219</X>
			  <Y>2</Y>
			</Location>
			<Size>
			  <CX>100</CX>
			  <CY>8</CY>
			</Size>
			<GaugeOffsetY>0</GaugeOffsetY>
			<Style_VScroll>false</Style_VScroll>
			<Style_HScroll>false</Style_HScroll>
			<Style_Transparent>false</Style_Transparent>
			<!--<TooltipReference/>-->
			<FillTint>
			  <R>110</R>
			  <G>75</G>
			  <B>25</B>
			</FillTint>
			<LinesFillTint>
			  <R>0</R>
			  <G>250</G>
			  <B>0</B>
			</LinesFillTint>
			<DrawLinesFill>true</DrawLinesFill>
			<EQType>5</EQType>
			<GaugeDrawTemplate>
			  <Background>A_GaugeBackground</Background>
			  <Fill>A_GaugeFill</Fill>
			<LinesFill>A_GaugeLinesFill</LinesFill>
			</GaugeDrawTemplate>
			<GaugeOffsetX>0</GaugeOffsetX>
		  </Gauge>
	<Label item="EQM_AAExp">
	<ScreenID>EQGM_AAExp</ScreenID>
	<EQType>27</EQType>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>261</X>
      <Y>-2</Y>
    </Location>
    <Size>
      <CX>16</CX>
      <CY>11</CY>
    </Size>
    <Text>0</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>true</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
    <Font>2</Font>
  </Label>
	<Button item="EQM_AAWindow">
    <ScreenID>EQM_AAWindow</ScreenID>
    <EQType>openwnd AAWindow</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Style_Checkbox>true</Style_Checkbox>
    <Location>
      <X>320</X>
      <Y>-2</Y>
    </Location>
    <Size>
      <CX>20</CX>
      <CY>11</CY>
    </Size>
    <TextColor>
      <R>50</R>
      <G>200</G>
      <B>50</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>A_SmallBtnNormal</Normal>
      <Pressed>A_SmallBtnPressed</Pressed>
      <Flyby>A_SmallBtnFlyby</Flyby>
      <Disabled>A_SmallBtnDisabled</Disabled>
      <PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
    </ButtonDrawTemplate>
    <TooltipReference>AA Window</TooltipReference>
    <Text>AA:</Text>
  </Button>
	<Label item="EQM_UnspentAA_Total">
    <ScreenID>EQM_UnspentAA_Total</ScreenID>
    <EQType>71</EQType>
    <Font>2</Font>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <Location>
      <X>318</X>
      <Y>9</Y>
    </Location>
    <Size>
      <CX>25</CX>
      <CY>11</CY>
    </Size>
    <AlignCenter>true</AlignCenter>
	<AlignRight>false</AlignRight>
	<AlignLeft>true</AlignLeft>
  </Label>


   <Button item="EQM_PTributeButton">
    <ScreenID>EQM_PTributeButton</ScreenID>
    <EQType>openwnd TributeBenefitWnd</EQType>
    <Font>2</Font>
    <RelativePosition>true</RelativePosition>
    <Style_Checkbox>true</Style_Checkbox>
    <Location>
      <X>350</X>
      <Y>-2</Y>
    </Location>
    <Size>
      <CX>50</CX>
      <CY>11</CY>
    </Size>
    <TextColor>
      <R>0</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <ButtonDrawTemplate>
      <Normal>A_BtnNormal</Normal>
      <Pressed>A_BtnPressed</Pressed>
      <Flyby>A_BtnFlyby</Flyby>
      <Disabled>A_BtnDisabled</Disabled>
      <PressedFlyby>A_BtnPressedFlyby</PressedFlyby>
    </ButtonDrawTemplate>
    <TooltipReference>Tribute Window</TooltipReference>
    <Text>Tribute</Text>

  </Button>

    <Label item="EQM_PTributeTimeLeft">
    <ScreenID>EQM_PTributeTimeLeft</ScreenID>
    <EQType>116</EQType>
    <Font>2</Font>
    <Text>10:00</Text>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>402</X>
      <Y>-2</Y>
    </Location>
    <Size>
      <CX>27</CX>
      <CY>11</CY>
    </Size>
    <Text>0</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
    <Style_Transparent>True</Style_Transparent>
  </Label>

  <Label item="EQM_PTTributeTimeLeftLabel">
    <ScreenID>GW_PTTributeTimeLeftLabel</ScreenID>
    <Font>2</Font>
    <Text>Trophy</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>255</B>
    </TextColor>
    <Size>
      <CX>50</CX>
      <CY>11</CY>
    </Size>
    <AlignCenter>true</AlignCenter>
    <Location>
      <X>350</X>
      <Y>9</Y>
    </Location>
  </Label>
  <Label item="EQM_PTTributeTimeLeft">
    <ScreenID>GW_PTTributeTimeLeft</ScreenID>
    <EQType>297</EQType>
    <Font>2</Font>
    <Text>10:00</Text>
    <RelativePosition>true</RelativePosition>
    <Location>
      <X>402</X>
      <Y>9</Y>
    </Location>
    <Size>
      <CX>27</CX>
      <CY>11</CY>
    </Size>
    <Text>0</Text>
    <TextColor>
      <R>255</R>
      <G>255</G>
      <B>0</B>
    </TextColor>
    <NoWrap>true</NoWrap>
    <AlignCenter>false</AlignCenter>
    <AlignRight>false</AlignRight>
    <AlignLeft>false</AlignLeft>
  </Label>
  
  
  
  <Screen item="EQM_Info">
		<ScreenID/>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>22</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>434</CX>
			<CY>21</CY>
		</Size>
		<Text></Text>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>true</Style_Transparent>
		<TooltipReference/>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<Style_Titlebar>false</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>false</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Pieces>EQM_Level</Pieces>
		<Pieces>EQM_Class</Pieces>
		
		<Pieces>EQM_XPLabel</Pieces>
		<Pieces>EQM_XPGauge</Pieces>		
		<Pieces>EQM_CurrentXP</Pieces>
		
		<Pieces>EQM_AltAdvGauge</Pieces>
		<Pieces>EQM_AAExp</Pieces>
		<Pieces>EQM_AAWindow</Pieces>
		<Pieces>EQM_UnspentAA_Total</Pieces>
		
		<Pieces>EQM_ArmorClass</Pieces>
		<Pieces>EQM_ACDivider</Pieces>
		<Pieces>EQM_CurrentMitigation</Pieces>
		<Pieces>EQM_Evasion</Pieces>
		<Pieces>EQM_Attack</Pieces>
		<Pieces>EQM_ATKDivider</Pieces>
		<Pieces>EQM_CurrentOffense</Pieces>
		<Pieces>EQM_Accuracy1</Pieces>
		<Pieces>EQM_Haste</Pieces>
		<Pieces>EQM_CurrentHaste</Pieces>
		<Pieces>EQM_HastePercent</Pieces>
		<Pieces>EQM_Velocity</Pieces>
		<Pieces>EQM_CurrentVelocity</Pieces>
		
		<Pieces>EQM_PTributeButton</Pieces>
		<Pieces>EQM_PTributeTimeLeft</Pieces>	

<Pieces>EQM_PTTributeTimeLeftLabel</Pieces>
<Pieces>EQM_PTTributeTimeLeft</Pieces>

	</Screen>




	<Screen item = "EQMainWnd">
		<ScreenID/>
		<RelativePosition>false</RelativePosition>
		<Location>
			<X>0</X>
			<Y>550</Y>
		</Location>
		<Size>
			<CX>478</CX>
			<CY>25</CY>
		</Size>
		<Text></Text>
		<Style_VScroll>false</Style_VScroll>
		<Style_HScroll>false</Style_HScroll>
		<Style_Transparent>false</Style_Transparent>
		<TooltipReference/>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<Style_Titlebar>false</Style_Titlebar>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>true</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Pieces>EQM_EQButton</Pieces>
		<Pieces>EQM_SCButton</Pieces>
		<Pieces>EQM_SCFSButton</Pieces>
		<Pieces>EQM_Info</Pieces>
<!--	<Pieces>EQM_Level</Pieces>
		<Pieces>EQM_Class</Pieces>
		<Pieces>EQM_CurrentXP</Pieces>
		<Pieces>EQM_AltAdv</Pieces>
-->
	</Screen>
</XML>