<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
	<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />

	<!-- Personal Loot -->
	<Label item="ADLW_PLLLbl">
		<ScreenID>ADLW_PLLLbl</ScreenID>
		<Location>
			<X>0</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>0</CX>
			<CY>0</CY>
		</Size>
		<Text>Personal Loot</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
	</Label>
	<Button item="ADLW_PLL_LootAllBtn">
		<ScreenID>ADLW_PLL_LootAllBtn</ScreenID>
		<AutoStretch>true</AutoStretch>
		<TopAnchorOffset>0</TopAnchorOffset>
		<BottomAnchorOffset>16</BottomAnchorOffset>
		<LeftAnchorOffset>38</LeftAnchorOffset>
		<RightAnchorOffset>54</RightAnchorOffset>
		<TopAnchorToTop>true</TopAnchorToTop>
		<BottomAnchorToTop>true</BottomAnchorToTop>
		<LeftAnchorToLeft>true</LeftAnchorToLeft>
		<RightAnchorToLeft>true</RightAnchorToLeft>
		<TooltipReference>Loot all items in the Personal Loot list.</TooltipReference>
		<Text>L</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_SmallNormal</Template>
	</Button>
	<Listbox item="ADLW_PLLList">
		<ScreenID>ADLW_PLLList</ScreenID>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<TextColor>
			<R>0</R>
			<G>148</G>
			<B>255</B>
		</TextColor>
		<AutoStretch>true</AutoStretch>
		<TopAnchorOffset>-20</TopAnchorOffset>
		<BottomAnchorOffset>0</BottomAnchorOffset>
		<LeftAnchorOffset>0</LeftAnchorOffset>
		<RightAnchorOffset>0</RightAnchorOffset>
		<TopAnchorToTop>true</TopAnchorToTop>
		<BottomAnchorToTop>false</BottomAnchorToTop>
		<LeftAnchorToLeft>true</LeftAnchorToLeft>
		<RightAnchorToLeft>false</RightAnchorToLeft>
		<Style_VScroll>true</Style_VScroll>
		<Style_Border>true</Style_Border>
		<Columns>
			<Width>35</Width>
			<Sortable>true</Sortable>
		</Columns>
	</Listbox>
	<Button item="ADLW_PLLSetBtn">
		<ScreenID>ADLW_PLLSetBtn</ScreenID>
		<AutoStretch>true</AutoStretch>
		<TopAnchorOffset>0</TopAnchorOffset>
		<BottomAnchorOffset>0</BottomAnchorOffset>
		<LeftAnchorOffset>0</LeftAnchorOffset>
		<RightAnchorOffset>0</RightAnchorOffset>
		<TopAnchorToTop>true</TopAnchorToTop>
		<BottomAnchorToTop>true</BottomAnchorToTop>
		<LeftAnchorToLeft>true</LeftAnchorToLeft>
		<RightAnchorToLeft>true</RightAnchorToLeft>
		<TooltipReference>This sets all of the items in the Personal List to the selected option.</TooltipReference>
		<Text>Set all to:</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_SmallNormal</Template>
	</Button>
	<Combobox item="ADLW_PLLSetCmbo">
		<ScreenID>ADLW_PLLSetCmbo</ScreenID>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<AutoStretch>true</AutoStretch>
		<TopAnchorOffset>0</TopAnchorOffset>
		<BottomAnchorOffset>0</BottomAnchorOffset>
		<LeftAnchorOffset>0</LeftAnchorOffset>
		<RightAnchorOffset>0</RightAnchorOffset>
		<TopAnchorToTop>true</TopAnchorToTop>
		<BottomAnchorToTop>true</BottomAnchorToTop>
		<LeftAnchorToLeft>true</LeftAnchorToLeft>
		<RightAnchorToLeft>true</RightAnchorToLeft>
		<ListHeight>80</ListHeight>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Button>BDT_Combo</Button>
		<Style_Border>true</Style_Border>
		<Choices>Loot All</Choices>
		<Choices>Leave All</Choices>
		<Choices>Always Need</Choices>
		<Choices>Always Greed</Choices>
		<Choices>Never</Choices>
	</Combobox>
	<Screen item="ADLW_PLLWnd">
		<ScreenID>ADLW_PLLWnd</ScreenID>
		<Location>
			<X>0</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>50</CX>
			<CY>50</CY>
		</Size>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<MinVSize>36</MinVSize>
		<Style_Border>true</Style_Border>
		<Style_VScroll>false</Style_VScroll>
		<Style_Transparent>true</Style_Transparent>
		<Style_Border>true</Style_Border>
		<Style_Titlebar>false</Style_Titlebar>
		<Pieces>ADLW_PLLLbl</Pieces>
		<Pieces>ADLW_PLLList</Pieces>
		<Pieces>ADLW_PLLSetBtn</Pieces>
		<Pieces>ADLW_PLL_LootAllBtn</Pieces>
		<Pieces>ADLW_PLLSetCmbo</Pieces>
	</Screen>

	<!-- Construct Loot -->
	<Label item="ADLW_CLLLbl">
		<ScreenID>ADLW_CLLLbl</ScreenID>
		<Location>
			<X>5</X>
			<Y>5</Y>
		</Location>
		<Size>
			<CX>0</CX>
			<CY>50</CY>
		</Size>
		<Text></Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
	</Label>
	<Listbox item="ADLW_CLLList">
		<ScreenID>ADLW_CLLList</ScreenID>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<TextColor>
			<R>0</R>
			<G>148</G>
			<B>255</B>
		</TextColor>
		<AutoStretch>true</AutoStretch>
		<TopAnchorOffset>-20</TopAnchorOffset>
		<BottomAnchorOffset>0</BottomAnchorOffset>
		<LeftAnchorOffset>0</LeftAnchorOffset>
		<RightAnchorOffset>0</RightAnchorOffset>
		<TopAnchorToTop>true</TopAnchorToTop>
		<BottomAnchorToTop>false</BottomAnchorToTop>
		<LeftAnchorToLeft>true</LeftAnchorToLeft>
		<RightAnchorToLeft>false</RightAnchorToLeft>
		<Style_VScroll>true</Style_VScroll>
		<Style_Border>true</Style_Border>
		<Columns>
			<Width>35</Width>
			<Heading>Item</Heading>
			<Sortable>true</Sortable>
		</Columns>
		<Columns>
			<Width>10</Width>
		</Columns>
		<TooltipReference>Set loot decisions here for each item.</TooltipReference>
	</Listbox>
	<Button item="ADLW_CLLSetBtn">
		<ScreenID>ADLW_CLLSetBtn</ScreenID>
		<AutoStretch>true</AutoStretch>
		<LeftAnchorOffset>0</LeftAnchorOffset>
		<TopAnchorOffset>0</TopAnchorOffset>
		<RightAnchorOffset>0</RightAnchorOffset>
		<BottomAnchorOffset>0</BottomAnchorOffset>
		<TopAnchorToTop>true</TopAnchorToTop>
		<BottomAnchorToTop>true</BottomAnchorToTop>
		<LeftAnchorToLeft>true</LeftAnchorToLeft>
		<RightAnchorToLeft>true</RightAnchorToLeft>
		<TooltipReference>This sets all of the items in the Shared List to the selected option.</TooltipReference>
		<Text>Set all to:</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_SmallNormal</Template>
	</Button>
	<Combobox item="ADLW_CLLSetCmbo">
		<ScreenID>ADLW_CLLSetCmbo</ScreenID>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<AutoStretch>true</AutoStretch>
		<TopAnchorOffset>0</TopAnchorOffset>
		<BottomAnchorOffset>0</BottomAnchorOffset>
		<LeftAnchorOffset>0</LeftAnchorOffset>
		<RightAnchorOffset>0</RightAnchorOffset>
		<TopAnchorToTop>true</TopAnchorToTop>
		<BottomAnchorToTop>true</BottomAnchorToTop>
		<LeftAnchorToLeft>true</LeftAnchorToLeft>
		<RightAnchorToLeft>true</RightAnchorToLeft>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<ListHeight>150</ListHeight>
		<Button>BDT_Combo</Button>
		<Style_Border>true</Style_Border>
		<Choices>Need</Choices>
		<Choices>Greed</Choices>
		<Choices>No</Choices>
		<Choices>Always Need</Choices>
		<Choices>Always Greed</Choices>
		<Choices>Never</Choices>
	</Combobox>
	<Screen item="ADLW_CLLWnd">
		<ScreenID>ADLW_CLLWnd</ScreenID>
		<Location>
			<X>0</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>50</CX>
			<CY>50</CY>
		</Size>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<Style_Border>true</Style_Border>
		<Style_VScroll>false</Style_VScroll>
		<Style_Transparent>true</Style_Transparent>
		<Style_Border>true</Style_Border>
		<Style_Titlebar>false</Style_Titlebar>
		<Pieces>ADLW_CLLLbl</Pieces>
		<Pieces>ADLW_CLLList</Pieces>
		<Pieces>ADLW_CLLSetBtn</Pieces>
		<Pieces>ADLW_CLLSetCmbo</Pieces>
	</Screen>

	<!-- General -->
	<Button item="ADLW_ApplyFiltersCheck">
		<ScreenID>ADLW_ApplyFiltersCheck</ScreenID>
		<Location>
			<X>0</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>50</CX>
			<CY>16</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<Text>A</Text>
		<TooltipReference>When checked this will automatically opt in or out for each item.  When not checked you will need to manually opt in or out on each item.</TooltipReference>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_CheckboxWithText</Template>
		<DecalSize>
			<CX>16</CX>
			<CY>16</CY>
		</DecalSize>
		<TextAlignCenter>false</TextAlignCenter>
		<TextOffsetX>20</TextOffsetX>
	</Button>
	<Button item="ADLW_GroupedByNpcCheckbox">
		<ScreenID>ADLW_GroupedByNpcCheckbox</ScreenID>
		<Location>
			<X>0</X>
			<Y>17</Y>
		</Location>
		<Size>
			<CX>50</CX>
			<CY>16</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<Text>G</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<TooltipReference>Toggles whether items are sorted by the owning NPC.</TooltipReference>
		<Template>BDT_CheckboxWithText</Template>
		<DecalSize>
			<CX>16</CX>
			<CY>16</CY>
		</DecalSize>
		<TextAlignCenter>false</TextAlignCenter>
		<TextOffsetX>20</TextOffsetX>
	</Button>
	<Button item="ADLW_EditFiltersBtn">
		<ScreenID>ADLW_EditFiltersBtn</ScreenID>
		<Location>
			<X>0</X>
			<Y>34</Y>
		</Location>
		<Size>
			<CX>24</CX>
			<CY>16</CY>
		</Size>
		<TooltipReference>Click this button to open the Advanced Loot Filters window.</TooltipReference>
		<Text>EF</Text>
		<TextColor>
				<R>255</R>
				<G>255</G>
				<B>255</B>
		</TextColor>
		<Template>BDT_SmallNormal</Template>
	</Button>
	<Button item="ADLW_LootSettingsBtn">
		<ScreenID>ADLW_LootSettingsBtn</ScreenID>
		<Location>
			<X>25</X>
			<Y>34</Y>
		</Location>
		<Size>
			<CX>16</CX>
			<CY>16</CY>
		</Size>
		<TooltipReference>Click this button to open the Advanced Loot Settings window.</TooltipReference>
		<Text>L</Text>
		<TextColor>
				<R>255</R>
				<G>255</G>
				<B>255</B>
		</TextColor>
		<Template>BDT_SmallNormal</Template>
	</Button>
	<Label item="ADLW_CalculatedMasterLooterLabel">
		<ScreenID>ADLW_CalculatedMasterLooterLabel</ScreenID>
		<Location>
			<X>120</X>
			<Y>7</Y>
		</Location>
		<Size>
			<CX>0</CX>
			<CY>0</CY>
		</Size>
		<Text>Master Looter:</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
	</Label>
	<Label item="ADLW_CalculatedMasterLooter">
		<ScreenID>ADLW_CalculatedMasterLooter</ScreenID>
		<Location>
			<X>0</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>0</CX>
			<CY>0</CY>
		</Size>
		<Text>Me</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
	</Label>
	
	<Screen item="ADLW_FiltersWnd">
		<ScreenID>ADLW_FiltersWnd</ScreenID>
		<DrawTemplate>WDT_Inner</DrawTemplate>		
		<RelativePosition>true</RelativePosition>
		<AutoStretch>true</AutoStretch>
		<LeftAnchorOffset>0</LeftAnchorOffset>
		<TopAnchorOffset>54</TopAnchorOffset>
		<RightAnchorOffset>0</RightAnchorOffset>
		<BottomAnchorOffset>0</BottomAnchorOffset>
		<TopAnchorToTop>false</TopAnchorToTop>
		<BottomAnchorToTop>false</BottomAnchorToTop>
		<LeftAnchorToLeft>true</LeftAnchorToLeft>
		<RightAnchorToLeft>false</RightAnchorToLeft>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<Style_Border>true</Style_Border>
		<Style_HScroll>false</Style_HScroll>
		<Style_VScroll>false</Style_VScroll>
		<Style_Transparent>true</Style_Transparent>
		<Style_Border>true</Style_Border>
		<Style_Titlebar>false</Style_Titlebar>
		<Pieces>ADLW_ApplyFiltersCheck</Pieces>
		<Pieces>ADLW_GroupedByNpcCheckbox</Pieces>
		<Pieces>ADLW_EditFiltersBtn</Pieces>
		<Pieces>ADLW_LootSettingsBtn</Pieces>
		<Pieces>ADLW_CalculatedMasterLooterLabel</Pieces>
		<Pieces>ADLW_CalculatedMasterLooter</Pieces>
	</Screen>

	<VerticalLayoutBox item="ADLW_ScreenLayout">
		<ScreenID>ADLW_ScreenLayout</ScreenID>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<AutoStretch>true</AutoStretch>
		<LeftAnchorOffset>0</LeftAnchorOffset>
		<TopAnchorOffset>0</TopAnchorOffset>
		<RightAnchorOffset>0</RightAnchorOffset>
		<BottomAnchorOffset>55</BottomAnchorOffset>
		<TopAnchorToTop>true</TopAnchorToTop>
		<BottomAnchorToTop>false</BottomAnchorToTop>
		<LeftAnchorToLeft>true</LeftAnchorToLeft>
		<RightAnchorToLeft>false</RightAnchorToLeft>
		<ResizeLast>true</ResizeLast>
		<Spacing>3</Spacing>
		<Style_VScroll>false</Style_VScroll>
		<Style_Transparent>true</Style_Transparent>
		<Pieces>Screen:ADLW_PLLWnd</Pieces>
		<Pieces>Screen:ADLW_CLLWnd</Pieces>
	</VerticalLayoutBox>
	
	<Button item="ADLW_TextLinkTemplate">
		<ScreenID>ADLW_TextLinkTemplate</ScreenID>
		<RelativePosition>true</RelativePosition>
		<AutoStretch>true</AutoStretch>
		<TopAnchorToTop>true</TopAnchorToTop>
		<BottomAnchorToTop>false</BottomAnchorToTop>
		<LeftAnchorToLeft>true</LeftAnchorToLeft>
		<RightAnchorToLeft>false</RightAnchorToLeft>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<TextAlignCenter>false</TextAlignCenter>
	</Button>
	
	<Button item="ADLW_CheckBoxTemplate">
		<ScreenID>ADLW_CheckBoxTemplate</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>0</X>
			<Y>10</Y>
		</Location>
		<Size>
			<CX>16</CX>
			<CY>16</CY>
		</Size>
		<Style_Checkbox>true</Style_Checkbox>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Checkbox</Template>
	</Button>
	
	<Button item="ADLW_ItemBtnTemplate">
		<ScreenID>ADLW_ItemBtnTemplate</ScreenID>
		<Size>
			<CX>35</CX>
			<CY>35</CY>
		</Size>
		<Text></Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<DecalOffset>
			<X>0</X>
			<Y>0</Y>
		</DecalOffset>
		<DecalSize>
			<CX>35</CX>
			<CY>35</CY>
		</DecalSize>
		<Template>BDT_LootWndIcon</Template>
	</Button>

	<Button item="ADLW_StatusTemplate">
		<ScreenID>ADLW_StatusTemplate</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>0</X>
			<Y>0</Y>
		</Location>
		<Size>
			<CX>35</CX>
			<CY>35</CY>
		</Size>
		<DecalOffset>
			<X>0</X>
			<Y>0</Y>
		</DecalOffset>
		<DecalSize>
			<CX>35</CX>
			<CY>35</CY>
		</DecalSize>
		<Tooltip>Status</Tooltip>
	</Button>

	<Button item="ADLW_FreeGrabBtnTemplate">
		<ScreenID>ADLW_FreeGrabBtnTemplate</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>5</X>
			<Y>5</Y>
		</Location>
		<Size>
			<CX>25</CX>
			<CY>25</CY>
		</Size>
		<ButtonDrawTemplate>
			<Normal>A_GrabNormal</Normal>
			<Pressed>A_GrabPressed</Pressed>
			<Flyby>A_GrabFlyby</Flyby>
			<PressedFlyby>A_GrabPressed</PressedFlyby>
		</ButtonDrawTemplate>
		<Tooltip>Grab 1 item from the corpse, moving it from your shared list to your personal list.</Tooltip>
	</Button>

	<Button item="ADLW_LootBtnTemplate">
		<ScreenID>ADLW_LootBtnTemplate</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>5</X>
			<Y>5</Y>
		</Location>
		<Size>
			<CX>25</CX>
			<CY>25</CY>
		</Size>
		<ButtonDrawTemplate>
			<Normal>A_CheckNormal</Normal>
			<Pressed>A_CheckPressed</Pressed>
			<Flyby>A_CheckFlyby</Flyby>
			<PressedFlyby>A_CheckPressed</PressedFlyby>
		</ButtonDrawTemplate>
		<Tooltip>Loot item(s) on corpse(s)</Tooltip>
	</Button>
	
	<Button item="ADLW_LeaveBtnTemplate">
		<ScreenID>ADLW_LeaveBtnTemplate</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>8</X>
			<Y>5</Y>
		</Location>
		<Size>
			<CX>25</CX>
			<CY>25</CY>
		</Size>
		<ButtonDrawTemplate>
			<Normal>A_CancelNormal</Normal>
			<Pressed>A_CancelPressed</Pressed>
			<Flyby>A_CancelFlyby</Flyby>
			<PressedFlyby>A_CancelPressed</PressedFlyby>
		</ButtonDrawTemplate>
		<Tooltip>Leave item(s) on corpse(s)</Tooltip>
	</Button>
	
	<Button item="ADLW_NvrBtnTemplate">
		<ScreenID>ADLW_NvrBtnTemplate</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>5</X>
			<Y>5</Y>
		</Location>
		<Size>
			<CX>25</CX>
			<CY>25</CY>
		</Size>
		<ButtonDrawTemplate>
			<Normal>A_CancelNormal</Normal>
			<Pressed>A_CancelPressed</Pressed>
			<Flyby>A_CancelFlyby</Flyby>
			<PressedFlyby>A_CancelPressed</PressedFlyby>
		</ButtonDrawTemplate>
	</Button>
	
	<Button item="ADLW_ActionBtnTemplate">
		<ScreenID>ADLW_ActionBtnTemplate</ScreenID>
		<Location>
			<X>5</X>
			<Y>5</Y>
		</Location>
		<Size>
			<CX>25</CX>
			<CY>25</CY>
		</Size>
		<Template>BDT_Question</Template>
		<Tooltip>Action</Tooltip>
	</Button>

	<Button item="ADLW_ManageBtnTemplate">
		<ScreenID>ADLW_ManageBtnTemplate</ScreenID>
		<Location>
			<X>5</X>
			<Y>5</Y>
		</Location>
		<Size>
			<CX>25</CX>
			<CY>25</CY>
		</Size>
		<ButtonDrawTemplate>
			<Normal>A_EditNormal</Normal>
			<Pressed>A_EditPressed</Pressed>
			<Flyby>A_EditFlyby</Flyby>
			<PressedFlyby>A_EditPressed</PressedFlyby>
		</ButtonDrawTemplate>
		<Tooltip>Manage</Tooltip>
	</Button>
	
	<Screen item="AdvancedLootWnd">
		<RelativePosition>false</RelativePosition>
		<Location>
			<X>10</X>
			<Y>10</Y>
		</Location>
		<Size>
			<CX>50</CX>
			<CY>50</CY>
		</Size>
		<Text>AL</Text>
		<DrawTemplate>WDT_Rounded</DrawTemplate>
		<Style_Titlebar>true</Style_Titlebar>
		<Style_Qmarkbox>false</Style_Qmarkbox>
		<Style_Closebox>false</Style_Closebox>
		<Style_Minimizebox>true</Style_Minimizebox>
		<Style_Border>true</Style_Border>
		<Style_Sizable>true</Style_Sizable>
		<MinHSize>10</MinHSize>
		<MinVSize>10</MinVSize>
		<Pieces>VerticalLayoutBox:ADLW_ScreenLayout</Pieces>
		<Pieces>Screen:ADLW_FiltersWnd</Pieces>
		<Pieces>ADLW_ItemBtnTemplate</Pieces>
		<Pieces>ADLW_StatusTemplate</Pieces>
		<Pieces>ADLW_ActionBtnTemplate</Pieces>
		<Pieces>ADLW_ManageBtnTemplate</Pieces>
		<Pieces>ADLW_NvrBtnTemplate</Pieces>
		<Pieces>ADLW_LootBtnTemplate</Pieces>
		<Pieces>ADLW_FreeGrabBtnTemplate</Pieces>
		<Pieces>ADLW_LeaveBtnTemplate</Pieces>
		<Pieces>ADLW_CheckBoxTemplate</Pieces>
		<Pieces>ADLW_TextLinkTemplate</Pieces>
	</Screen>
</XML>
